Maddy and Maverick, 6418 Point Pleasant Rd, Hixson, TN 37343 Most items are shipped within two weeks. These prices include postage and handling. (Tennessee residents add 9.25% sales tax.)
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Send check to: Maddy and Maverick, 6418 Point Pleasant Rd, Hixson, TN 37343
Most items are shipped within
two weeks. These
prices include postage and handling. (Tennessee residents add 9.25%
sales tax.)
|
· Offers 187 words related to the 5 NCTM strands · Features definitions in English and Spanish, alphabetized by the English word · Prepares students for encountering math vocabulary in lessons and on standardized tests · Aligns with NCTM Standards related to number sense and operations, algebraic thinking, measurement, geometry and spatial sense, data analysis, probability and problem solving · Models context and proper usage of each word with full-color, real-life photography and example sentences · Works well for math and content-area reading instruction in mainstream classrooms and ELL dual-language programs · Includes 72 pages · Grades K-5 L 7320 - Math Content Picture Dictionary - // 1 for $18.40 / 2 for $16.80 ea. / 3 to 9 for $16.00 ea. / 10 to 19 for $15.04 ea. / 20 or more for $13.76 ea. // |
L
4356
- Real World Geometric
Shapes™
L 4356 - Real World Geometric Shapes™ - // 1 for $42.55 / 2 for $38.85 ea. / 3 to 9 for $37.00 ea. / 10 to 19 for $34.78 ea. / 20 or more for $31.82 ea. // Note: To avoid tearing the shapes, do not twist them. To secure the bases, match the marks on the bases to the corresponding marks on the clear shape casings. Activities: Mix and Match—Divide the nets into one pile and the solid shapes into another. Challenge students to match the nets to the shapes without folding them. Then, check their answers by folding the nets into the shapes. Afterward, discuss the similarities and differences among the shapes. Everyday Exchange—Display each illustrated solid on a table. Discuss other real-world objects that share the same shapes as those in the set. Have students look for these similar objects in the classroom and place them beside the illustrated shapes for comparison. (Students may also point to the classroom objects if they aren’t movable.) For further opportunities for comparison, invite children to bring more objects from home that share the same shapes as those in the set Shape Gallery—Have students trace around the nets on sheets of paper. Then, let students illustrate their own shapes, following either the designs in the set or their own imaginations. Encourage students to include difficult-to-position details such as ribbons on a gift or layers on a cake. Cut and fold the nets into three-dimensional shapes, arranging them in an artistic display for discussion—and appreciation! Face to Face—Place all the shapes on a table and discuss the similarities and differences among them. Get students thinking by asking questions such as, “Which shapes come to a point? Which shapes have mostly rectangular faces?” Draw or photocopy a Venn diagram for a dynamic visual aid! Vital Vocabulary—Display all the illustrated solids and introduce words such as face, edge and vertex. Use the shapes as examples during discussion. To add fun to any geometry lesson, substitute Real World Folding Geometric Shapes for ordinary three-dimensional shapes! |
Cash Bash® Electronic
Flash Card™
Make
sense of dollars and cents!· Race the clock (60-second rounds) to add coin values and practice simple addition! · Flash-card game format with beginning and advanced levels, audio feedback and volume control · Measures 5”L x 4”H. Requires 3 AAA batteries, not included Ages 7-10 L 6966 - Cash Bash® Electronic Flash Card™ - // 1 for $19.55 / 2 for $17.85 ea. / 3 to 9 for $17.00 ea. / 10 to 19 for $15.98 ea. / 20 or more for $14. ea. // Got a minute? The Cash Bash® Electronic Flash Card™ is a great, hands-on way to practice coin identification, counting and basic money skills. Basic Operation: Press the Power button to turn the unit on or off. Slide the Sound switch to mute the sound. Slide the Level Select switch to choose between Level 1 and Level 2. Level 1 – This level is great for younger players who have coin identification and counting experience, but who are just beginning to add coin values up to a dollar. Press any Coin button to begin. The game will count down and start. Level 2 – Select this level for a real challenge! Level 2 plays exactly as Level 1, except total amounts go up to $20. Press any coin button to begin. How to Play The Cash Bash drill begins after a five-second countdown. You now have 60 seconds to solve as many money problems as you can. A money amount will display on the screen. Press the Coin and Dollar buttons to add up to that amount. You’ll hear a “positive” sound for a correct answer and a “negative” sound for an incorrect answer. At the end of 60 seconds, your score will be displayed. The top number represents the number of problems solved correctly and the bottom number shows the number of problems encountered. (Tip: To go for the high score, use the highestvalue coins first to reach the total amount in the fewest steps.) To play again, press any button to return to the Level Select screen. Note: To disable the 60-second timer, press and hold the penny (1 cent) button. The screen will display 0000 0000 and the timer will be disabled for the game. This is a great way to practice solving unlimited money problems. To restore the timer function, select a new game with the Level Select switch. To save battery power, the Cash Bash® Electronic Flash Card™ will power down automatically if there is no activity after three minutes. |
Multiplication Master Electronic
Flash Card™
Handheld
flash card game targets tricky times tables (numbers 0–12)! · Answer as many problems as you can in 60 seconds! · Vertical problem format, 2 skill levels, timed/untimed modes plus fun sound effects · Measures 4.5” in diameter. Requires 3 AAA batteries, not included Ages 7-10 L 6967 - Multiplication Master Electronic Flash Card™ - // 1 for $19.55 / 2 for $17.85 ea. / 3 to 9 for $17.00 ea. / 10 to 19 for $15.98 ea. / 20 or more for $14. ea. // Got a minute? The Multiplication Master Electronic Flash Card™ is a great, handson way to practice multiplication facts. How to Play: Press the Power button to turn the unit on or off. Press the Sound button to mute the sound. Press the Sound button again to restore the sound. Slide the Level Select switch to choose between Level 1 and Level 2. Level 1 – This level allows beginners and younger players to practice the multiplication facts of any numbers from 0–12. To begin, select Level 1. Now, press any number, and then press the Enter button. Repeat this process for any other numbers you’d like to practice. When you’re ready to start, press the Enter button. The game will count down and start. Level 2 – This level, featuring random facts within the 0–12 times table, is recommended for players looking for a real challenge! Simply press the Enter button to start the game. The Multiplication Master drill begins after a five-second countdown. You now have 60 seconds to solve as many multiplication facts as you can. Use the Number buttons to solve the facts. You’ll hear a “positive” sound for a correct answer; the game makes a “negative” sound and displays an X for an incorrect answer. You have two chances to solve each multiplication fact. If you answer incorrectly twice, the correct answer will display on the screen. At the end of 60 seconds, the unit will display a score. The top number represents the number of facts solved correctly and the bottom number shows the number of facts encountered. (Note: Answering a fact incorrectly twice counts as a wrong answer. If you answer incorrectly on the first try, but answer correctly on the second, your response is counted as a correct answer.) To play again, press any button to return to the Level Select screen. NOTE – To disable the 60-second timer, press and hold the zero (“0”) button. The screen will display 000 000 and the timer will be disabled. This is a great way to practice solving unlimited multiplication facts. To restore the timer function, select a new game with the Level Select switch. To save battery power, the Multiplication Master Electronic Flash Card™ will power down automatically if there is no activity after three minutes.. |
L 2418
Calendar & Weather Pocket Chart
Track
the days, seasons and weather with our colorful chart.
Engage
children in learning about seasonal happenings and weather with our
illustrated chart.
Start
the day off in
your classroom with this durable nylon Calendar & Weather
Pocket Chart.
This pocket chart is a great aid for exploring days of the week, dates,
months,
years, weather, seasons, holidays, and special events. This pocket
chart comes with
136 colorful cards that create fun and engaging
discussions between the teacher
and students. The Calendar & Weather Pocket Chart has
transparent pockets to
display days of the week, the month, year, dates, weather, and season.
There
are three storage pockets at the bottom of the chart to keep cards
organized
when not in use. The pocket chart is washable and can easily hang from
a
bulletin board or our Pocket Chart Stand L 2196. • 31 Date Cards • 7 Days of the Week Cards • 12 Month Cards • 10 Year Cards • 4 Season Cards • 9 Weather Cards • 51 Special Events Cards/Holiday Cards This includes some cards that can have multiple uses. For example, the flag card can be used for patriotic holidays like Flag Day, Memorial Day, and Veteran’s Day. The party cards can be used for any day that you want to have a celebration. The present cards are great to use for Father’s Day, Mother’s Day or even birthdays. The tooth that is included is perfect for acknowledging the important event of losing a tooth. Also please use the blank cards that are provided to make your own cards for the holidays that you feel are needed that are not included. • 12 Blank Cards |
L 2442
Simple
Machines SetBuild all 5 Simple Machines at the same time! Students can construct, examine and explain simple machines to develop a deeper understanding of how they make work easier. · A 5-in-1 value! · Contains enough pieces to build a lever, pulley, inclined plane, wheel and axle, and wedge—all at the same time. · Modify machines with 4 included weights (two 5g and two 10 g) and 8 included rubber bands to explore effort, force, load, motion and distance. · Labeled pieces assemble easily and separate to store. · Set of 63 pieces includes Activity Guide · Grades 4+ L 2442 - Simple Machines Set // 1 for $49.45 / 2 for $45.15 ea. / 3 to 9 for $43.00 ea. / 10 to 19 for $40.42 ea. / 20 or more for $36.98 ea. // |
Super Strong Magnetic Clips, Set
of 4
Clips hold up to 20 lbs. each! L 2692 - Super Strong Magnetic Clips, Set of 4 // 1 for $17.25 / 2 for $15.75 ea. / 3 to 9 for $15.00 ea. / 10 to 19 for $14.10 ea. / 20 or more for $12.90 ea. // |
Magnetic
Elapsed Time Set
Demonstrate one of the toughest math concepts! · Segmented timeline even helps students understand that elapsed time can begin in the PM and end in the AM · Removable guide numbers support differentiation · Includes 2 magnetic clocks with hands, 24-hour timeline (4 segments), start and end time arrows, and removable guide numbers · Clocks measure 10” · Grades 2+ L 2983 - Magnetic Elapsed Time Set // 1 for $28.75 / 2 for $26.25 ea. / 3 to 9 for $25.00 ea. / 10 to 19 for $23.50 ea. / 20 or more for $21.50 ea. // |
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Great for anyone who wants to add a little fun to the classroom! Just realistic
enough to be creepy
cool! A must for science lessons year round or for any classroom in the
fall!
Two each of 5 fun colors. Measures 15”. L 1969 - Skeleton Hand Pointer, Set of 10
// 1 for $46.00 / 2
for $42.00 ea. / 3 to 9 for $40.00 ea. /
10 to 19 for
$37.60 ea. / 20 or more for $34.40 ea. // |
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3 lengths in one pointer! Reach as far as you need to with
colorful, expanding pointers. Generate positive behavioral support and
make all students eager to participate! Use with whiteboards,
interactive whiteboards, pocket charts, maps and overheads. Measure
10.5” x 24”.
L 1970 - Telescoping Hand Pointer, Set of 10 // 1 for $51.75 / 2 for $47.25 ea. / 3 to 9 for $45.00 ea. / 10 to 19 for $42.30 ea. / 20 or more for $38.70 ea. // |
L
3312
- Measuring
Motors™Not available at this time. Navigate nonstandard measurement! Compare and estimate cars of varying sizes Also great for counting, sorting, patterning, number stories, problem solving and developing critical-thinking skills Includes 88 cars in 4 colors and 3 sizes (1”–3”), 4 interlocking road tracks and Activity Guide Tracks are marked in 1” increments — allows for transition to standard measurement Grades PreK+ L 3312 - Measuring Motors™ - // 1 for $34.50 / 2 for $31.50 ea. / 3 to 9 for $30.00 ea. / 10 to 19 for $28.20 ea. / 20 or more for $25.80 ea. // |
L 2067
Double Pocket Chart Stand Adjust both the width and height
of our stand to maximize your display options.
L 2067 - Double Pocket Chart Stand // 1 for $89.25 / 2 for $87.13 ea. / 3 to 9 for $85.00 ea. / 10 to 19 for $79.90 ea. / 20 or more for $73. ea. // |
Rainbow™
Pocket Chart This five-color, ten-row chart is perfect for demonstrating sequencing and grouping exercises, or for use with any standard pocket chart activity. Features reinforced grommets for hanging. Chart measures 33.5" x 42". Ages 5-8
L 2197 - Rainbow™ Pocket Chart // 1 for $26.45 / 2 for $24.15 ea. / 3 to 9 for $23.00 ea. / 10 to 19 for $21.62 ea. / 20 or more for $19.78 ea. // |
Standard
Pocket Chart
Pocket chart features ten giant see-through pockets for use in a variety of activities across the curriculum. Designed with grommets for easy mounting on our Adjustable Chart Stand (L 2196) or wall hanging. Includes 16-page Teaching Guide with blackline masters. Measures 33.5" x 42". Ages 3-10 L 2206 - Standard Pocket Chart - // 1 for $23.00 / 2 for $21.00 ea. / 3 to 9 for $20.00 ea. / 10 to 19 for $18.80 ea. / 20 or more for $17.20 ea. //
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Farmer's
Market Color Sorting Set
• Set up a Farmer’s Market. Have children role play being the buyer and the seller of the fruits and vegetables. • Practice and develop counting skills by having children place the food items in the bushel baskets. Ask children to count aloud as they place each food item in a basket. • Develop color identification by naming the colors of the fruits and vegetables. Encourage children to find other objects in the room that are the same color as one of the fruits or vegetables. As they search for matching-color objects, children should carry along the food item for self-checking. • Sort the fruits and vegetables by color. Put food items into the matching-color bushel baskets. Make sorting easier by starting with only two colors. As children become more confident in sorting two colors, add in another color. Once your • Play a fun guessing game by setting out three or four food items in a row. Give your child clues regarding the characteristics of one fruit or vegetable, and see if he or she can guess which object you’re describing. Try to provide clues involving attributes, such as color, size, whether the food has seeds, where the food grows, and so on. • Where do foods come from? Choose a food from the set and talk about where it grows: Does it grow on a tree? Does it grow underground? How about above ground? • Play “What’s Missing?” to develop thinking and memory skills. Place four or five foods in a line. Have your child turn away while you remove one of the foods. When your child turns around, have him or her determine which food is missing. • Listening and following directions are essential skills for young learners. Have children listen as you state a one-step direction, such as, “Find the red apple.” Watch to ensure the child performs the task correctly. Perform one-step directions several times before moving on to two-step directions, such as, “Find the red apple and find the green broccoli.” • Make word cards to correspond with the fruits and vegetables in the set. Have children match each food item with its correct word card. If children are not ready for whole words, make cards featuring the beginning letter sounds only. L 3060 - Farmer's Market Color Sorting Set // 1 for $46.00 / 2 for $42.00 ea. / 3 to 9 for $40.00 ea. / 10 to 19 for $37.60 ea. / 20 or more for $34.40 ea. // |
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Wrap some fun around shape sorting! Sort photo cards into uniquely shaped gift boxes. /
Builds shape recognition, vocabulary and early math skills/
Self-checking cards
feature shape outlines on reverse/ Includes 6 boxes, 90 cards and
Activity
Guide/ Largest box measures 5.5"L x 4"W x 3”H/ Ages 3-8/ • Sorting—Set up all the boxes with the lids on and have children sort the shape cards into the correct boxes. When children have sorted all the cards, empty the boxes one at a time. Children can self-check their answers by looking at the • Pick a Card—Put the shape cards in a pile. Have children pick out one card at a time, name the shape, and place it in the correct box. Take turns picking cards and placing them in the correct boxes. • Sort, Match, and Classify—Place the shape cards, face up, on a table. Have children sort the cards into groups of the same shape. Discuss the attributes of the shapes such as straight sides, corners, curved sides, and so on. Then, set the • Shape Hunting—Give a child one shape box with a lid. Have the child find something in the classroom that is the same shape and can fit in the box. Bring the box back to the rest of the class and have them guess what is in the box. Repeat this activity for all the shape boxes. • Can You Guess?—Place all the cards of one shape into the matching box. Reach into the box and pull out a card; do not let children see the card. Give clues to the object’s identity. For example, if you have the clock card, you could say, “It is shaped like a circle. We have one in our classroom. It has numbers on it. We use it to tell time.” Repeat this activity for all the shape cards. Intervention Strategies • Make It Simple—If sorting into all six shape boxes is too difficult for your child, reduce the number of boxes. You can also reduce the number of cards to sort. • Shape Walk—To further emphasize shapes in the “real world,” have children go on a “shape walk” either in the classroom, school, or neighborhood. Give each child a box or a card to hold while walking. Encourage them to find a real-world shape that matches. As you walk with the children, ask them to point out and name different shapes they see. You could also take pictures of the objects and print them to make a shape book. • Same and Different—Set out three cards of the same shape and one card of a different shape. Ask children to figure out which ones are the same and which one is different. Repeat this activity using different cards. • Shape Collage—Have children cut out pictures from magazines that show different shapes. Then, glue these pictures onto a piece of paper to make a shape collage. L 3071 - Shape Sorting Presents // 1 for $37.95 / 2 for $34.65 ea. / 3 to 9 for $33.00 ea. / 10 to 19 for $31.02 ea. / 20 or more for $28.38 ea. // |
Attribute
Apples
L 1023 - Attribute Apples // 1 for $25.30 / 2 for $23.10 ea. / 3 to 9 for $22.00 ea. / 10 to 19 for $20.68 ea. / 20 or more for $18.92 ea. //
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Smart
Toss™ Bean Bag Tossing Game Available 5/15/12
//
1 for $63.00 / 2
for $61.50 ea. /
3 to 9 for $60.00 ea. / 10 to 19 for
$56.40 ea. /
20 or more for $51.60 ea. //
CLICK
HERE for Activity Guide |
All
Around Learning™ Circle Time Activity Set
Gather
around for circle-time fun! · Play encourages gross motor skills and group cooperation · Lightweight, wipe-clean vinyl mat measures 4' in diameter and folds easily for storage · Includes 5 inflatable cubes (5" each), 5 canvas bean bags (3" each) and Activity Guide · Grades PreK+ CLICK HERE for Activity Guide |
Graphic Organizer
Pocket Chart
Graphic Organizers are research-based instructional tools to use to organize thoughts when writing, brainstorming, or testing. The Venn Diagram is a common way to organize information. It is made up of two or more overlapping circles. It is often used in mathematics to show relationships between sets. In language arts instruction, Venn Diagrams are useful for examining similarities and differences in characters, stories, poems, etc. A Venn Diagram is frequently used as a prewriting activity to enable students to organize their thoughts prior to writing a compare and contrast essay. This activity enables students to organize similarities and differences visually, before writing about them. T-Charts are a type of graphic organizer in which a student lists and examines two parts of a topic, such as the pros and cons associated with it, its advantages and disadvantages, facts vs. opinions, etc. Use the blank cards provided and start organizing the students’ thoughts. When not in use, the two large pockets offer easy storage. The possibilities of the Graphic Organizer Pocket Chart are endless! |
Smart Snacks® Stack
& Count Layer Cake™
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Smart Snacks®
Piece-A-Pizza Fractions™
Mmmm, pizza! Introduce kids to part-to-whole relationships with a favorite food, making play out of a sometimes-difficult concept. The 3 pizzas are sliced into halves, forth and eighths. A choice of pepperoni olives or green pepper provides additional sorting and imaginative play activities. Includes durable plastic pizzas, spatula, pans, cutter and storage box. Ages 2-5 L 7207 - Smart Snacks® Piece-A-Pizza Fractions™ - 12 // 1 for $20.70 / 2 for $18.90ea. / 3 to 9 for $18.00 ea. / 10 to 19 for $16.92 ea. / 20 or more for $15.48 ea. // |
Pizza Mania™ Early Math
Game
Listen up and think fast, young pizza makers! Chef calls out toppings for children to put on (and take off) their pizzas. ` Reinforces listening, counting, and early addition and subtraction ` Supports children with self-checking audio ` Challenges students with 2 levels of play ` Includes 4 pizzas, 48 toppings (pepperoni, mushrooms, olives and peppers), and talking chef (3.5"L x 3.5"W x 5"H) with volume control ` Requires 3 AA batteries, not included ` For 2-4 players ` Grades PreK+ CLICK HERE for Instructions Hand out a pizza to each player Chef calls out the order: "Add 3 olives; take away 1 pepperoni" After 1 minute, Chef calls out what topping the pizzas should have All players with the correct toppings win! L 6954 - Pizza Mania™ Early Math Game - // 1 for $28.75 / 2 for $26.25 ea. / 3 to 9 for $25.00 ea. / 10 to 19 for $23.50 ea. / 20 or more for $21.50 ea. // |
Snap-n-Learn™ Shape
Butterflies, Set of 5
Cute, chunky shapes are easy for little hands to grasp.
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Snap-n-Learn™ Counting
Elephants, Set of 10
Link them up from trunk to tail! Reinforces number recognition (1–10), sequencing, color matching and fine motor skills . Gives little learners a helping hand with scaffolded support: each blanket is color-coded to match the creature that comes next in the sequence . Features durable, chunky plastic pieces that wipe clean with a damp cloth . Includes 5 small and 5 large elephants, which store in a bucket. Large elephants measure 4.25"L x 2.25"H . Ages 2+. L 6703 - Snap-n-Learn™ Counting Elephants, Set of 10 - // 1 for $23.00 / 2 for $21.00 ea. / 3 to 9 for $20.00 ea. / 10 to 19 for $18.80 ea. / 20 or more for $17.20 ea. // |
Super Sorting Pie
Fruity
pie teaches early number skills and attributes,
including colors and fruit shapes. · Provides supportive visual clues, thanks to the sorting cards that slip into the bottom of the pan · Keeps things organized: top crust becomes a bowl to conveniently hold counters · Reinforces fine motor skills when children use jumbo tweezers, featuring depressions that guide little hands into the proper pincer grip · Includes 60 counters (5 different colors of apples, bananas, grapes, oranges, grapefruits, apricots and plums), durable plastic pie (8.75" in diameter), removable divider, 3 double-sided sorting cards, 2 jumbo tweezers and Activity Guide · Grades PreK+ Dr. Toy, Best Vacation Product(2011) CLICK HERE for Instructions L 6216 - Super Sorting Pie // 1 for $32.20 / 2 for $29.40 ea. / 3 to 9 for $28.00 ea. / 10 to 19 for $26.32 ea. / 20 or more for $24.08 ea. // |
Measuring Jars
Set of 5 sturdy plastic jars are perfect for both customary and metric measurements and include screw-on covers. Customary capacities are gallon, half-gallon, quart, pint and gill. Metric measurements range from 100 ml to 3000 ml. Age 6-13. ( 1 gill = 1/4 of a pint or four ounces ) L 2462 - Measuring Jars - // 1 for $23.00 / 2 for $21.00 ea. / 3 to 9 for $20.00 ea. / 10 to 19 for $18.80 ea. / 20 or more for $17.20 ea. // |
![]() Equilateral Prism
Your
child will be amazed by the tricks light can play with this equilateral
prism. Ages 9-13.
L 2331 - Large Equilateral Prism Prism measures 5.5" with 1.25" sides. Includes a guide. - // 1 for $12.65 / 2 for $11.55 ea. / 3 to 9 for $11.00 ea. / 10 to 19 for $10.34 ea. / 20 or more for $9.46 ea. // |
![]() Sequencing Puzzle Cards
Three-piece
puzzles featuring real-life photography of activities in sequence add
hands-on play to the reinforcement of oral language. Tactile
exploration of everyday activities, broken down into three steps, helps
young children understand cause and effect and builds confidence in
essential life skills. Set of 10 self-checking, double-sided puzzles
(20 activity sequences total) is made of durable cardboard. Puzzles
measure 4"L x 6"H and come packaged in a handy storage box. Ages 3-5.L 1577 - Sequencing Puzzle Cards
-
// 1 for $9.40 / 2 for $8.40 ea. /
3 to 9 for $8.00 ea. / 10 to 19 for
$7.68 ea. / 20 or more for $7.52 ea. //
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Numbers Puzzle Cards
L 1578 - Numbers Puzzle Cards -
// 1 for $9.40 / 2 for $8.40 ea. /
3 to 9 for $8.00 ea. / 10 to 19 for
$7.68 ea. / 20 or more for $7.52 ea. //
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![]() Stacking Shapes Pegboard
Children
will spend hours sorting, stacking and creating with this updated
version of the classic pegboard. Five shapes including square, circle,
triangle, star and hexagon come in five colors. Large sized pegs for
small hands to handle.
Pegboard measures 9.5" x 9.5" x .5". Oppenheim Toy Portfolio Gold Seal Award (2005). Ages 3-5. L 1572 - Stacking Shapes Pegboard
-
// 1 for $17.25 / 2 for $15.75 ea. /
3 to 9 for $15.00 ea. / 10 to 19 for
$14.10 ea. / 20 or more for $12.90 ea. //
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![]() Dino Math Tracks®
Place-Value Game
Learn math with a prehistoric twist. This award-winning game can be played at various levels. Counting, addition, subtraction and place value skills are strengthened in the ones, tens, hundreds, and thousands places. For 2-4 players. Ages 6-9 .
L 0712 - Dino Math Tracks®
Place-Value Game // 1 for
$27.60 /
2 for $25.20
ea. / 3 to 9 for $24.00 ea. /
10 to 19 for $22.56 ea.
/ 20 or more for $20.64 ea. //
Click here for more information |
![]() Number Bean Bags
Numbers
are as easy as 1-2-3 with this set of colorful canvas bean bags. Set of
10 square bean bags are boldly printed with the number and
corresponding numeric word and dots. Includes suggested activities, and
comes packaged in a reusable storage container. Ages 3-5.L
0542 - Number Bean Bags // 1
for $23.00 / 2 for $21.00 ea. /
3 to 9 for $20.00 ea. / 10 to 19 for
$18.80 ea. / 20 or more for $17.20 ea. //
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![]() Shape Bean Bags
Make
learning shapes fun! This colorful set of eight bean bags includes two
each of basic shapes—triangle, circle, square and rectangle.
Each bean bag is boldly printed with the name of the shape. Great for
developing gross motor skills. Includes suggested activities, and comes
packaged in a reusable storage container. Bean Bags measure 5". Ages 3-5. L
0543 - Shape
Bean Bags
// 1 for $20.70
/ 2 for $18.90ea. / 3 to 9 for
$18.00 ea. / 10 to 19 for $16.92 ea. /
20 or more for $15.48 ea. //
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![]() Double-Sided
Magnetic Money
L 5080
- Double-Sided
Magnetic Money - // 1 for $34.50 /
2 for $31.50 ea. / 3 to 9 for $30.00 ea.
/ 10 to 19 for $28.20 ea. / 20
or more for $25.80 ea. //
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![]() POP for Addition &
Subtraction™ POP goes the math
facts!
L 8441
- POP for Addition &
Subtraction™ -
// 1 for $11.50 /
2 for $10.50 ea. / 3 to 9 for $10.00 ea.
/ 10 to 19
for $9.40 ea. / 20 or more for $8.60 ea. //
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![]() Magnetic
Time Activity Set
Build
a giant demo clock on your whiteboard so the whole class can see!
· Durable plastic clock hands are geared to move in accurate increments for hands-on reinforcement · Supports differentiation and assessment as you and your students remove and replace magnetic foam numbers · Correlates to National Math Standards · Minute hand measures 2.5"L x 11"H; numbers approximately 4"H · Grades K+ This Magnetic Time Activity Set is an ideal tool for any classroom. The durable, plastic clock hands are geared to help students understand the relationship between hours and minutes. The clock hands and numbers can be used for demonstration on any magnetic surface such as whiteboards or chalkboards. The large size allows for easy viewing from anywhere in the classroom. Setting up the clock: To set up the clock, attach the hands to the whiteboard. Make sure you have a large enough area to place the numbers around the hands. Set the clock to 12:00 and place the number 12 at this position. Next, set the clock to 1:00 and place the number 1 at the ‘hour’ position. Repeat this process to set up the remaining clock numbers. Suggested activities: Learning Connections Point out the features of the clock to students. The hour hand is short and it is red. The minute hand is long and it is blue. Demonstrate how to hold onto the ‘knob’ on the minute hand to get the clock hands to move. Have students practice moving the geared clock hands. Make sure to point out and discuss that when the minute hand moves, so does the hour hand. The hands work together to show the relationship between minutes and hours. Telling Time Practice telling time using the clock hands and numbers. Set up the clock on a magnetic surface and say a time (such as 2:00) for students to display. Start with times to the hour and then progress to minutes. It is best to start telling time by every hour and half hour, then move into quarter hours, then five minutes and finally minute increments. Use specific math vocabulary such as “quarter past”, “quarter till”, “half past”, etc. Elapsed Time By using the geared clock hands, students can have hands-on practice with the concept of elapsed time. Attach the clock hands to a whiteboard and place the numbers in the correct positions. Students can practice determining elapsed time by solving problems posed by the teacher. For example, “If school begins at 8:00 and ends at 3:30, how much time are you at school?” or “The movie started at 7:00 and ended at 9:00. How long was the movie?” Students can move the clock hands to the starting time and then move the clock ahead hour by hour to the ending time. When you can no longer move ahead a full hour, start the hands moving in ten or five-minute increments and then add all the hours and the minutes that go by. Changing Clock Faces Provide students with opportunities to “see” different clock face formats by setting up the clock, removing the magnetic numbers, and writing either Roman numbers or military time numbers in the correct places. Students can practice telling time using the different representations. L 2984 - Magnetic Time Activity Set - // 1 for $25.30 / 2 for $23.10 ea. / 3 to 9 for $22.00 ea. / 10 to 19 for $18.90 ea. / 20 or more for $17.80 ea. // |
Number Lions
A Magnetic Classroom Game
Fun,
fast-paced game for your whiteboard!
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Primary
Shapes Template Set
Relational
shapes help students make mental connections as they compare shapes. · Provides
relational examples in varying sizes and orientations — trace
around the entire
template for the largest version! · Lets
students easily view their tracing lines after repositioning the
transparent
template · Supports
NCTM Early Learning Standards for geometry and shape relations · Includes 5
durable labeled templates: circle, triangle, rectangle, square and
hexagon · Rectangle
measures 7.5"L x 4.5"H · Grades
PreK+ |
Math-a-Magician
Activity Set
Pull
rabbits out of this hat to learn probability! Teaches
numbers and operations, early algebra, estimation and measurement too Requires
students to stretch their minds as they strategically choose between
fair and
unfair spinners Includes
unique 4-in-1 spinner cards, 36 plastic rabbits (18 large, 18 small) in
3
colors, Activity Guide and durable plastic hat (6"H x 7.5" in
diameter) Grades
PreK+ |
Penguins
on Ice Math Activity Set
Cool penguin set goes the extra mile — so versatile!
CLICK HERE for Penguins on ICE Math Activity Set Instructions |
Magnetic Ten Frame Boards
Teach
the foundational concept of 10 like the most effective Asian math
programs do —
with ten frames!
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Giant Magnetic Base Ten Set
Model
essential base ten and place value concepts on your whiteboard so the
whole
class can see. · Helps
students better visualize concepts through real photos with 3-D
representation · Coordinates
with base ten block sets for hands-on learning (L 0930, L 0931 or L
0932) · Includes
121 magnetic pieces: 100 units, 10 rods, 10 flats, 1 cube · Flats
measure 6.75"L x 6.75"H; units measure 0.625"L · Grades 1+ L 6366 - Giant Magnetic Base Ten Set -// 1 for $25.30 / 2 for $23.10 ea. / 3 to 9 for $22.00 ea. / 10 to 19 for $18.90 ea. / 20 or more for $17.80 ea. //- |
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Double-Sided
Magnetic Fraction Circles Demonstrate
fractions, percentages and equivalencies on your whiteboard.
L 1616
- Double-Sided
Magnetic Fraction Circles - // 1 for $34.50 /
2 for $31.50 ea. / 3 to 9 for $30.00 ea.
/ 10 to 19 for $28.20 ea. / 20
or more for $25.80 ea. //
|
Rainbow Fraction® Deluxe
Circles
L 0617
- Rainbow
Fraction® Deluxe Circles - // 1 for $10.58 /
2 for $9.45 ea. / 3 to 9 for $9.00 ea.
/ 10 to 19 for $8.64 ea. / 20
or more for $8.46 ea. //
L 0618
- Overhead
Rainbow Fraction® Deluxe Circles - /- // 1 for $11.50 /
2 for $10.50 ea. / 3 to 9 for $10.00 ea.
/ 10 to 19 for $9.40 ea. / 20
or more for $8.60 ea. // Overhead Rainbow Fraction® Deluxe Circles This Overhead Deluxe Rainbow Fraction® Circles Set helps students visualize fraction concepts. Set features nine different color-coordinated circles representing one whole, halves, thirds, fourths, fifths, sixths, eighths, tenths and twelfths, plus Teacher's Guide. Circles are 3.5” diameter. Color-coded to correspond to all Rainbow Fraction® products. Set includes 9 pieces. Rainbow Fraction® Deluxe
Squares
L 0619 - Rainbow Fraction® Deluxe Squares - // 1 for $10.58 / 2 for $9.45 ea. / 3 to 9 for $9.00 ea. / 10 to 19 for $8.64 ea. / 20 or more for $8.46 ea. // |
Dice Domes, Set of 4 Unique dice shakers offer quiet, controlled learning. * Give students the opportunity to work on activities with up to 6 dice in each dome * Great for centers, games, math activities and more * Includes 4 different color domes and 12 dice (numerals 1-6 and +/- signs) * Domes measure 4.25" in diameter and feature pop-out base * Grades K+ This super set of dice domes and foam dice is a great addition to any classroom. Use the domes at centers or learning stations to practice math facts, work on number skills, develop place-value concepts, and much more. The removable bases allow teachers to customize dice combinations to meet the needs of various learners. This
set includes: Note: To remove the base from the dome, gently pull from the center opening. Sample Activities:
•
Put two dice and the symbol cube in each dome. Shake the dome and set
it down.
Look in the top of the dome and write down the math fact
shown. Compute
the answer. Repeat this activity for one minute and see how
many facts
can be computed. •
Put two dice in each dome. Shake the dome and set it down. Look in the
top and
write down the two possible numbers that can be made. For example, if
a 3
and a 6 are shown, the numbers 36 and 63 can be made. Use three
number dice
to make this more challenging and write down the six possible
numbers that
can be made. •
Play a game with a partner or small group. All players put two number
cubes and
one symbol cube in the dice dome. Shake the dome,
set it down, and look
in the top to see the math fact. Compute the answer. The player with
the highest
number wins a point. Play ten rounds of this game and see who
wins |
Fact Family Blast Off Pocket Chart
Fact
family practice will send their math skills
soaring beyond! *
Provides
an effective way to improve operations skills and overall math fluency
as
students work on addition and subtraction up to 10
Presents information in the familiar
fact family format * Triangle cards
double as great flash
cards * Features 52
number and operations cards
(1-10, +, –, =) and 20 fact family triangle cards Grommetted
chart measures 34"L x
28"H and includes storage pocket on reverse side
* Grades
K+ * Use
with magnetic hooks L 2694.
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Parent
Involvement Activities: Math, Grades K-3 § Provides more than 300 math activities and games (120 blackline masters in English/Spanish) that parents can do at home with their children § Aligns with NCTM Standards: number and operations, algebra, geometry, measurement, data analysis and probability § Helps you partner with parents to differentiate instruction for mainstream education, intervention, special needs and ELL support § Organized by grade (K-1, 2-3) and skill § Features spiral binding for easy photocopying § Grades K-3. Ages 5-8 CLICK HERE for Contents and Sample L 7339 - Parent Involvement Activities: Math, Grades K-3 - // 1 for $23.00 / 2 for $21.00 ea. / 3 to 9 for $20.00 ea. / 10 to 19 for $18.80 ea. / 20 or more for $17.20 ea. // |
![]() Grades K-1
Contents
and Samples Click Here L 7336 - Grades K-1
// 1 for $34.50 / 2 for $31.50 ea. / 3 to 9 for $30.00 ea. / 10 to 19 for $28.20 ea. / 20 or more for $25.80 ea. // |
Assessment
and Intervention Handbook, Math Step-by-step lessons help
you deliver targeted, multi-sensory intervention activities and
assessment to
reach struggling learners. · Features
30 complete
lessons, plus pre- and post-assessments, parent involvement blackline
masters
(English and Spanish), and more! · Provides
flexibility and
saves you time: helps you plan curriculum, extend lessons,
differentiate,
review concepts, prepare students for tests, and support peer learning · Support
for ELLs and
students with special needs too · Aligns
with NCTM Standards · Features
spiral binding and
224 pages tabbed by math strand (number/operations, algebra, geometry,
measurement and probability/data analysis) · Measures
8.75"L x
11.25"H · Grades
K-1
Grades 2-3 · American Graphic Design Awards |
![]() L 7337 - Grades 2-3 // 1 for $34.50 / 2 for $31.50 ea. / 3 to 9 for $30.00 ea. / 10 to 19 for $28.20 ea. / 20 or more for $25.80 ea. // |
Luna™ Interactive
Projection Camera Demonstrate manipulatives in
action, student work, real-life objects, book pages and more
— at a fraction of the cost of a "document" camera! Software CD included 3.0 MP digital images adjustable gooseneck auto focus LED light internal microphone SEN switch (adaptation for students with special needs)Measures 20"H |
HearALL™ Assessment
Recorder Who says a teacher
can’t be in 2 places at once? · Designed for group use — offers clear recordings with dramatically reduced background noise · Captures students’ natural speech and interactions · Hear which students are involved, participate or lead the group · Facilitates passive assessment for students reluctant to talk when teacher is present · Save several recordings over time to review or compare later · Is ideal for assessment in reading groups, centers, listening and speaking, intervention, dramatic play areas, speech and language therapy, and more · Is self-contained plus downloads to your computer (PC, Mac) so you can send files to other teachers, parents and specialists · Upload to your class website, virtual learning network or assessment files · Choose the file format/size that’s right for you · Adapts to various activities and students’ needs · Helps you navigate the controls and recordings · Allows the teacher to listen quietly to recordings · Eliminates the cost of replacement batteries · Is stylish, unobtrusive and conveniently portable · K - 12 Operates easily with LCD menu Headphone jack for quiet playback Connects to your computer via USB to charge and download (PC, Mac) 5 1/4"L x 3"W |
Time
Tracker® Mini Set it and
go! You and your students will reach for this super simple timer to
support a
variety of classroom activities. |
Includes: • 4 Pocket Charts (14" x 17") with magnets, grommets, hook-and-loop fasteners, and storage pockets. Pocket Chart Squares provide a great use for traditional pocket chart materials with magnetic and whiteboards! Use each square individually in centers or connect them to build a regularsize pocket chart with 4 colored segments. This is perfect for sorting or classification. Hang the connected squares to a pocket chart stand using the grommets, or use on a magnetic surface with the magnets. How to use Pocket Chart Squares in your classroom! • Display pocket chart cards on magnetic or whiteboards • Add sentence strips to the pockets for any subject • Arrange the charts horizontally, vertically, or both • Store extra materials or worksheets in the pockets located on the back of each chart L 2384 - Magnetic Pocket
Chart Squares, Set of 4 -
// 1 for $26.45 / 2 for $24.15
ea. / 3 to 9 for $23.00 ea. /
10 to 19 for $21.62 ea.
/ 20 or more for $19.78 ea. //
Beyond versatile! Use the 4 charts alone, or connect vertically or horizontally with hook-and-loop fasteners to make a larger chart. · Supports small groups, centers, combined whole-group displays and more · Features 5 rows of clear pockets for your own cards · Includes 2 large storage pockets on the reverse side · Four colors: red, yellow, blue, green · Hangs with magnets or grommets on any magnetic surface or chart holder · Each chart measures 14"L x 17"H · Ages 3 - 99 |
A+ Carry-All Ideal for busy teachers and traveling specialists. Stands on 2 wheels and 2 button legs when open. Collapses into a light, compact square that stores easily in a classroom closet or car trunk. Soft, durable nylon wipes clean. Weight Capacity is 25-30lbs. Measures 15"L x 17.5"W x 10"H with telescoping handle (11"–30"). Age 3 – 99. |
Answer Buzzers, Set of 4 Gets students actively engaged as
you
assess them. Features 4 different colors and fun
sounds: horn honk, boxing bell, doorbell and boing. Each measures 3.5" in diameter
and requires 2 AA batteries, not included. Grades
K+ . |
Magnetic
Graphing Paper Save
time! No need to draw graph lines by hand on your whiteboard anymore! Magnetic
write-and-wipe graphing paper helps save time performing
daily classroom activities. The preprinted graph
allows teachers to move quickly from one lesson to
another without having to redraw the graph on the
board. Each
magnetic sheet has ten rows across. Use sheets individually
or put them together for a larger graph. The
magnetic paper is made of a strong magnetic material
and will affix to any magnetic board in the classroom.
Also, use with any magnetic surface such as a
metal chart stand or metal door. Classrooms without a
chalkboard or write-and-wipe board can use the magnetic
graphing paper as a supplemental board. Clean the
board surface before the magnetic paper is affixed to the
board. This will help prevent dust buildup behind the board.
The paper should stay in place without slipping or moving
on the board. Customize
the versatile graphing paper to meet any classroom
need. The graphing paper has multiple uses: Write
on the magnetic graphing paper with a dry-erase or
wet-erase marker. Test your marker on a corner of the magnetic
paper before starting an activity. Erase weterase marks
with a damp cloth and do not saturate the page.
Too much water will warp the paper. Store
the magnetic graphing paper flat to prevent it from
warping or tearing. If the chart is bent of folded, the
paper will wrinkle and not return to the original state.
If the edge of the paper curls, gently roll it in the opposite
direction to flatten. |
Magnetic
Whiteboard Erasers Get more
mileage out of your erasers!
|
View-Thru®
Geometric Solids
|
Jumbo
Dice in Dice Popular double dice! Now available
in a larger size that's perfect for smaller hands!
|
Minute Math Electronic Flash Card™ Build
number fact
fluency in just a minute! The familiar math fact family triangle is
reinterpreted in an engaging electronic format.
How to play
L6965 - Minute Math Electronic
Flash Card™ - // 1 for $19.55 /
2 for $17.85 ea. / 3 to 9 for $17.00 ea.
/ 10 to 19 for $15.98 ea. / 20
or more for $14. ea. // |
Who
Knows Math?™ Electronic Quiz Game Engaging video game format and
game show sounds make math fun for even your most reluctant learners!
Fast–paced game play focuses on advancing math skills.
How to play
L6933 - Who Knows Math?™ Electronic Quiz Game // 1 for $46.00 / 2 for $42.00 ea. / 3 to 9 for $40.00 ea. / 10 to 19 for $37.60 ea. / 20 or more for $34.40 ea. // CLICK HERE for numerous other GAMES.
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MathDiction™
Vocabulary
Game Engage all of their
senses as they practice core math concepts. Unique multi-sensory game
play
encourages a variety of actions to help reinforce key math skills and
content
area vocabulary—making it cross–curricular!
L2019 - MathDiction™ Vocabulary Game - // 1 for $28.75 / 2 for $26.25 ea. / 3 to 9 for $25.00 ea. / 10 to 19 for $23.50 ea. / 20 or more for $21.50 ea. // Math vocabulary game for 4 or more players - Includes: 120 Math vocabulary cards, Spinner, Minute timer, • Blue cards—grade 2 • Orange cards—grade 3 • Purple cards—grade 4 Object of the Game - Earn the most points by correctly guessing math vocabulary words! Setup - Divide into two teams of two or more players. Place the appropriate color card deck in the middle of the game area with the sketch boards, spinner, score pad, timer, and markers. Game Play - 1. Determine which team will go first. 2. One player from the first team spins the spinner to determine the method of describing the vocabulary 3. The same player then draws a card from the top of the deck and reads it silently. The team now has 60 4. The opposing team flips the timer over as the reader begins describing the word. 5. If the team correctly guesses the word, they earn 1 point. Return the card to the bottom of the pile; it is How to Win - The first team to reach 10 points wins the game! Spinner All play—One player from each team sketches the same word. The first team to guess the word correctly earns 1 Author—Read the definition. Then, your teammates try to guess the vocabulary word. Actor—Act out the word (like charades). You may not speak or write words but you may use sound effects. Artist—Using the sketch board, draw images to describe the word. Refer to the sketch on the card for help. Hint—Read the hint given on the card aloud. Then, your teammates try and guess the word. Choose—Choose any of the ways to describe the word. Alternative Game Play - Create your own list of math words with the blank cards Note: The write-on/wipe-off sketch boards should only be used with the included markers or other wet-erase markers. Test your marker on the corner of one card to ensure that your marker does not leave a permanent mark. Use a damp cloth when removing marks from the cards. Cards will warp if saturated with water. |
Liter
Measurement Set Make
connections for comprehension! These translucent plastic
measuring bottles mimic familiar water–bottle shapes, helping
students make
connections between the curriculum and real life.
|
|
Math Journal,
Set of 10 L 3468 - Math Journal, Set of 10 - // 1 for $28.75 / 2 for $26.25 ea. / 3 to 9 for $25.00 ea. / 10 to 19 for $23.50 ea. / 20 or more for $21.50 ea. // |
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Jumbo Farm
Counters
Little farmhands
will find these counters easy to grab!
L 7408 - Jumbo Farm Counters - // 1 for $23.00 / 2 for $21.00 ea. / 3 to 9 for $20.00 ea. / 10 to 19 for $18.80 ea. / 20 or more for $17.20 ea. // |
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· Teaches number sense, number identification, counting (1-10), matching and following directions · Offers 2 levels of play with double-sided cookie jar player cards · Self-checks to scaffold young learners for success · Includes 50 cookies, 4 double-sided cookie jar cards, spinner, Activity Guide and game board measuring 13.75" in diameter · For 2-4 players. Parents' Choice, Recommended Award (2011) Grades PreK+. Ages 3-5 .CLICK HERE for Instructions
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Pull cupcakes apart to reveal shapes! · Features six 2-piece cupcakes with hidden square, triangle, clover, half-moon, circle and star · Develops fine motor skills as children fit pieces together · Includes sorting pan with a different shape in each place, inviting children to match each cupcake to its place · Encourages imaginative play as children pretend to bake and share cupcakes · Durable plastic cupcakes measure 2.5" in diameter x 2.25"H · Ages 2-5 Honors Award Winner -National Parenting Publications Awards for Children’s Resources (NAPPA-2003) Toy Tips Top Rated Toy 2003 L 7202 - Smart Snacks® Sorting Shapes Cupcakes™ - 12 // 1 for $20.70 / 2 for $18.90ea. / 3 to 9 for $18.00 ea. / 10 to 19 for $16.92 ea. / 20 or more for $15.48 ea. // |
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Calling all cupcake fans! Fast-playing early board game extends the learning — and the fun! · Reinforces shape recognition, attributes, matching (visual and tactile discrimination), and following directions · Supports non-readers as children roll the die, move their pawns around the cupcake top, and fill in their cupcake puzzle cards · Includes 30 shape cards in 6 different shapes, 4 self-checking cupcake puzzle cards, 4 pawns, large foam die, cake mix box, Activity Guide and game board measuring 14"L x 12.75"H · For 2-4 players · Grades PreK+ L 7412 - Smart Snacks® Sorting Shapes Cupcakes™ Game - // 1 for $19.55 / 2 for $17.85 ea. / 3 to 9 for $17.00 ea. / 10 to 19 for $15.98 ea. / 20 or more for $14. ea. //
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· Build number sense and recognition, and practice counting sets · Includes 15 jumbo popcorn pieces to count into 5 different-size bowls (printed with numbers 1–5) · Bowls nest to store—largest measures 2.25”H x 4.75” in diameter Ages 2-5 L 7346 - Smart Snacks® Count 'em Up Popcorn - 12 // 1 for $20.70 / 2 for $18.90ea. / 3 to 9 for $18.00 ea. / 10 to 19 for $16.92 ea. / 20 or more for $15.48 ea. // |
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