Safe-T ProductsTM  from  Learning Resources®    Page GA   Games

Maddy and Maverick,   6418 Point Pleasant Rd,   Hixson, TN 37343

Most items are shipped within two weeks. These prices include postage and handling. (Tennessee residents add 9.25% sales tax.)

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Cash Bash® Electronic Flash Card™     
Make sense of dollars and cents!
·  Handheld version of our popular Cash Bash® game
·  Race the clock (60-second rounds) to add coin values and practice simple addition!
·  Flash-card game format with beginning and advanced levels, audio feedback and volume control
·  Measures 5”L x 4”H. Requires 3 AAA batteries, not included Ages 7-10

L 6966 -  
Cash Bash® Electronic Flash Card™     -   // 1 for $19.55  /  2 for $17.85 ea.  /  3 to 9 for $17.00 ea.  /  10 to 19 for $15.98 ea.  /  20 or more for $14. ea. //

Got a minute? The Cash Bash® Electronic Flash Card™ is a great, hands-on way to practice coin identification, counting and basic money skills.
Basic Operation:
Press the Power button to turn the unit on or off.
Slide the Sound switch to mute the sound.
Slide the Level Select switch to choose between Level 1 and Level 2.
 
Level 1 – This level is great for younger players who have coin identification and counting experience, but who are just beginning to add coin values up to a dollar. Press any Coin button to begin. The game will count down and start.
Level 2 – Select this level for a real challenge! Level 2 plays exactly as Level 1, except total amounts go up to $20. Press any coin button to begin.
How to Play
The Cash Bash drill begins after a five-second countdown. You now have 60 seconds to solve as many money problems as you can. A money amount will
display on the screen. Press the Coin and Dollar buttons to add up to that amount. You’ll hear a “positive” sound for a correct answer and a “negative” sound for an incorrect answer. At the end of 60 seconds, your score will be displayed. The top number represents the number of problems solved correctly and the bottom number shows the number of problems encountered. (Tip: To go for the high score, use the highestvalue coins first to reach the total amount in the fewest steps.) To play again, press any button to return to the Level Select screen. Note: To disable the 60-second timer, press and hold the penny (1 cent) button. The screen will display 0000 0000 and the timer will be disabled for the game. This is a great way to practice solving unlimited money problems. To restore the timer function, select a new game with the Level Select switch. To save battery power, the Cash Bash® Electronic Flash Card™ will power down automatically if there is no activity after three minutes.
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Multiplication Master Electronic Flash Card™     
Handheld flash card game targets tricky times tables (numbers 0–12)!
·  Answer as many problems as you can in 60 seconds!
·  Vertical problem format, 2 skill levels, timed/untimed modes plus fun sound effects
·  Measures 4.5” in diameter. Requires 3 AAA batteries, not included  Ages 7-10


L 6967 -  Multiplication Master Electronic Flash Card™  -   // 1 for $19.55  /  2 for $17.85 ea.  /  3 to 9 for $17.00 ea.  /  10 to 19 for $15.98 ea.  /  20 or more for $14. ea. //

Got a minute? The Multiplication Master Electronic Flash Card™ is a great, handson way to practice multiplication facts.
How to Play:
Press the Power button to turn the unit on or off.
Press the Sound button to mute the sound. Press the Sound button again to restore the sound.
Slide the Level Select switch to choose between Level 1 and Level 2.
Level 1 – This level allows beginners and younger players to practice the multiplication facts of any numbers from 0–12. To begin, select Level 1. Now, press any number, and then press the Enter button. Repeat this process for any other numbers you’d like to practice. When you’re ready to start, press the Enter button. The game will count down and start.
Level 2 – This level, featuring random facts within the 0–12 times table, is recommended for players looking for a real challenge! Simply press the Enter button to start the game.
The Multiplication Master drill begins after a five-second countdown. You now have 60 seconds to solve as many multiplication facts as you can. Use the Number buttons to solve
the facts. You’ll hear a “positive” sound for a correct answer; the game makes a “negative” sound and displays an X for an incorrect answer. You have two chances to solve each multiplication fact. If you answer incorrectly twice, the correct answer will display on the screen. At the end of 60 seconds, the unit will display a score. The top number represents the number of facts solved correctly and the bottom number shows the number of facts encountered. (Note: Answering a fact incorrectly twice counts as a wrong answer. If you answer incorrectly on the first try, but answer correctly on the second, your response is counted as a correct answer.) To play again, press any button to return to the Level Select screen.
NOTE – To disable the 60-second timer, press and hold the zero (“0”) button. The screen will display 000 000 and the timer will be disabled. This is a great way to practice solving unlimited multiplication facts. To restore the timer function, select a new game with the Level Select switch. To save battery power, the Multiplication Master Electronic Flash Card™ will power down automatically if there is no activity after three minutes..
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Dino Math Tracks® Place-Value Game  

Learn math with a prehistoric twist. This award-winning game can be played at various levels. Counting, addition, subtraction and place value skills are strengthened in the ones, tens, hundreds, and thousands places. For 2-4 players. Ages 6-9 .

  • Canadian Toy Testing Council Three Star Seal (1997)
  • Oppenheim Toy Portfolio Gold Seal, Best Toy Award (1993)
  • Early Childhood News, 100 Best Product Picks (1993)
  • Family Fun Magazine Toy of the Year Runner-up (1992)

L 0712 -  Dino Math Tracks® Place-Value Game    // 1 for $27.60  /  2 for $25.20 ea.  /  3 to 9 for $24.00 ea.  /  10 to 19 for $22.56 ea.  /  20 or more for $20.64 ea. //

Click here for more information
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Answer Buzzers, Set of 4  "Game show buzzers” turn any lesson into a game!

Gets students actively engaged as you assess them.

Features 4 different colors and fun sounds: horn honk, boxing bell, doorbell and boing.

Each measures 3.5" in diameter and requires 2 AA batteries, not included.

Grades K+   .

L 3774 -  Answer Buzzers, Set of 4  -   // 1 for $23.00  /  2 for $21.00 ea.  /  3 to 9 for $20.00 ea.  /  10 to 19 for $18.80 ea.  /  20 or more for $17.20 ea. //

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 L 8440 - POP for Numbers™ Game   Fast-paced, high-interest game will engage even reluctant learners.

Develops number recognition, greater than/less than and place-value skills **** Offers 3 levels of challenge as children build bigger numbers **** Supports non-readers with picture spinner showing lots of gumballs or only a few (greatest/least) **** Includes 90 numeral cards (0-9), 10 POP cards, spinner and gumball machine box (3.25"L x 3.25"W x 6"H) **** For 2-4 players **** Grades PreK+


How to Play
·  Take a gumball card and say the number
·  Spin to see who gets those cards — the player holding either the greatest or the least value card
·  Watch out for the POP cards — all of your cards must go back in the box!
·  Be the player with the most gumball cards and win!
 

 L 8440 - POP for Numbers™ Game -   // 1 for $11.50  /  2 for $10.50 ea.  /  3 to 9 for $10.00 ea.  /  10 to 19 for $9.40 ea.  /  20 or more for $8.60 ea. //

CLICK HERE  for POP for Letters and POP for Words GAMES
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POP for Addition & Subtraction™ POP goes the math facts!
  •      Fast-paced game lets you spin to practice basic facts—keep the gumballs for right answers
  •      Includes 90 math-fact cards (1–10), 10 POP cards, spinner and guide (printed on box)
  •      Two levels of play and three game variations for 2–4 players     Ages 6-8
L 8441 - POP for Addition & Subtraction™   -   // 1 for $11.50  /  2 for $10.50 ea.  /  3 to 9 for $10.00 ea.  /  10 to 19 for $9.40 ea.  /  20 or more for $8.60 ea. //
  • Spin the spinner to determine how many gumballs to take
  • Answer the math facts correctly and keep the gumballs!
  • Beware the POP piece! All your gumballs go back in the box
  • L0383

    Math Marks the Spot™ Game    Roll the dice, solve the equation and hop on the answer!

    Let kids make their mark in math! Roll giant dice, then hop on the answer.

    • Adds excitement to math practice as kids compete to be the first to answer addition and subtraction equations correctly
    • Encourages physical activity in fast-paced game play as kids jump, touch or place markers on the answer
    • Includes three 5" soft foam dice, 28 cardboard markers and Activity Guide
    • Durable vinyl mat measures 5"L x 4"H
    • Ages 5-8

    Mat measures 5’L x 4’H. Cubes measure 5" each.     Cubes measure 5" square.

    • Then National Parenting Center's Seal of Approval
    • Creative Child Magazine 2006 Award Winner

    L 0383 -  Math Marks the Spot™ Game  // 1 for $42.55  /  2 for $38.85 ea.  /  3 to 9 for $37.00 ea.  /  10 to 19 for $34.78 ea.  /  20 or more for $31.82 ea. //   

    Geography Playing Cards and Games

    Imagine learning about geography while enjoying a game of cards. Faces of this standard 52-card deck feature individual full-color state maps, along with listings of the state bird, tree, flower, and nickname. Jokers with maps of the United States complete the set. Teachers have also been known to use them as flash cards! All 50 states, plus Washington D.C. and the world are included in the deck. Convenient Bridge size and laminated cards.(2.25" x 3.5".) About $5 - click below for other card sets.

    US540 - U. S. Map Cards - Universal    // 1 for $5.58  /  2 for $4.96 ea.  /  3 to 9 for $4.56 ea.  /  10 to 19 for $4.44 ea.  /  20 or more for $4.34 ea. //

    Geography Playing Cards and Games - NEW from UniversalMAPTM  Click Here

    Double-6 Dominoes

    Color-coded dominoes are great for addition, subtraction and fraction activities. Includes 28 dominoes per color. Packaged in storage bucket with Activity Guide. • Grades K+

    L 0287 - Double-6 Dominoes in a Bucket, Set of 168      // 1 for $26.45  /  2 for $24.15 ea.  /  3 to 9 for $23.00 ea.  /  10 to 19 for $21.62 ea.  /  20 or more for $19.78 ea. // 


    Jumbo Foam Dominoes

    Domino math has never been so quiet! Lightweight soft foam allows for quiet individual or group activities and game play. Jumbo size makes them easy for younger students to manipulate. Use for sorting, patterning, arithmetic, fractions and logic problems. Set of 28 double-six dominoes comes in six bright colors with white dots. Activity guide and storage case included. Dominoes measure 5"L x 3"W. • Grades K+

    L 6380 - Jumbo Foam Dominoes, Set of 28    // 1 for $22.94  /  2 for $20.95 ea.  /  3 to 9 for $19.95 ea.  /  10 to 19 for $18.75 ea.  /  20 or more for $17.16 ea. //

      L0047

     Math Mat Challenge™ Game     Click here for Additional Information

    Count, add, subtract, jump! Electronic mat puts math on the move.

    • Challenges kids to think on their feet in interactive game play with talking mat

    • Features 3 games with 2 skill levels each, allowing kids of different ability levels to play

    • Teaches numbers, counting, addition and subtraction up to the number 20

    • Gets faster and faster as scores increase, keeping kids engaged

    • Measures 32" in diameter

    • Requires 3 AA batteries, not included

    • Ages 3+
    L 0047-  Math Mat Challenge™ Game  // 1 for $46.00  /  2 for $42.00 ea.  /  3 to 9 for $40.00 ea.  /  10 to 19 for $37.60 ea.  /  20 or more for $34.40 ea. //
    Money Pocket Chart and Play Money

    Storage pocket on back keeps all your coins and bills organized. Eight separate rows make demonstrating money combinations easier than ever. Durable nylon chart with hanging grommets includes set of 115 plastic play coins (40 pennies, 40 nickels, 20 dimes, 10 quarters and 5 Sacagawea dollar coins) and set of 50 paper play bills (20 ones, 15 fives, 10 tens and 5 twenties). Measures 9 3/4"L x 16 1/2"H. • Grades K+

    L 2254 - Money Pocket Chart and Play Money   // 1 for $17.19  /  2 for $15.70 ea.  /  3 to 9 for $14.95 ea.  /  10 to 19 for $14.05 ea.  /  20 or more for $12.86 ea. //

    L 2209 - Pocket Chart Only    // 1 for $12.59  /  2 for $11.50 ea.  /  3 to 9 for $10.95 ea.  /  10 to 19 for $10.29 ea.  /  20 or more for $9.42 ea. //

    Buy It Right™ Shopping Game

    Teach students the importance of coin and bill recognition, adding and making correct change through interactive game play. Students can set prices, buy and sell items, and learn the value of money as they move around the game board. Includes dual-powered calculator, game pieces, 40 paper play bills and 100 plastic coins. Game board measures 19"square. For 2–4 players. • Grades 1+

    Click here for enlarged picture.

    L 2652 - Buy It Right™ Shopping Game   // 1 for $27.60  /  2 for $25.20 ea.  /  3 to 9 for $23.95 ea.  /  10 to 19 for $22.56 ea.  /  20 or more for $20.64 ea. //

    Money Bags™ Coin Value Game

    Valuable money skills are “in the bag” as students collect, count and exchange money all the way to the finish line. Includes 12"L x 17"H game board with spinner, 100 plastic coins, play bills, markers and die. For 2–4 players. • Grades 2+

    Click here for enlarged picture.

    L 5057 - Money Bags™ Coin Value Game    // 1 for $21.79  /  2 for $19.90 ea.  /  3 to 9 for $18.95 ea.  /  10 to 19 for $17.81 ea.  /  20 or more for $16.30 ea. //

    L 5057 C - w/ Canadian Currency Money Bags™ Coin Value Game   // 1 for $21.79  /  2 for $19.90 ea.  /  3 to 9 for $18.95 ea.  /  10 to 19 for $17.81 ea.  /  20 or more for $16.30 ea. //

    Pizza Fraction Fun™ Game

    This clever game teaches fractions concepts and skills to multiple levels of learners with 7 games in one. Students can practice identifying fractions, matching fraction equivalents, and adding and subtracting fractions with values 1, 1/2, 1/3, 1/4, 1/6, 1/8, 1/9, 1/12 and 1/16. Game includes 13 double-sided pizzas (only 1 side identifies the fractions), 3 double-sided spinners and 1 spinner arrow. Guide also included. For 2–6 players. Pizzas are 10 3/4" in diameter. • Grades 1+

    L 5060 - Pizza Fraction Fun™ Game    // 1 for $22.94  /  2 for $20.95 ea.  /  3 to 9 for $19.95 ea.  /  10 to 19 for $18.75 ea.  /  20 or more for $17.16 ea. //

    Pizza Fraction Fun™ Jr.

    A creative way to “deliver” an understanding of fractions! Seven games offer multiple levels of challenge for the values of 1, 1/2, 1/3, 1/4, 1/5, 1/6, 1/8, 1/10 and 1/12. Students practice identifying fractions, matching fraction equivalents, and adding and subtracting fractions. Game includes 11 double-sided pizzas (one side is labeled with the fraction) with 59 individual slices, 3 double-sided spinners and 1 spinner arrow. Guide also included. For 2–6 players. Pizzas are 8" in diameter. Made of durable cardboard. • Grades 1+

    L 5061 - Pizza Fraction Fun™ Jr.  // 1 for $17.19  /  2 for $15.70 ea.  /  3 to 9 for $14.95 ea.  /  10 to 19 for $14.05 ea.  /  20 or more for $12.86 ea. //

    Bingo Bears™

    Every time students play, it’s a different game! Puzzle format allows children to create game cards and play at various levels. Reinforces early-learning concepts such as color, number and size. Includes 36 bear counters in three sizes and six colors, reversible game spinner, four bingo cards, 32 bingo tiles and instructions. For 2–4 players. • Grades PreK–2

    L 0749 - Bingo Bears™     // 1 for $23.00  /  2 for $21.00 ea.  /  3 to 9 for $20.00 ea.  /  10 to 19 for $18.80 ea.  /  20 or more for $17.20 ea. //

    L1333

    Spin for Numbers™ Wheel Game 

    Child-friendly theme makes this pocket chart game an ideal way to practice math facts.
    +  Reinforces quick recall of math facts, per the National Math Panel Report, in addition and subtraction problems with numbers 0–10
    +  Features inviting wheels to spin during game play
    +  Outlines 5 ways to play in Activity Guide, allowing for differentiated instruction via multiple levels of challenge
    +  Includes 2 interchangeable, double-sided number wheels, 4 write & wipe answer cards and 2 write & wipe operation cards
    +  Works with wet- or dry-erase marker
    +  For 2+ players
    +  Flame-retardant vinyl pocket chart game with large storage pocket measures 28"L x 25"H; wheels measure 8" in diameter each
    +  Grades K+   Ages 5-8
    Flame-retardant vinyl pocket chart game measures 28"L x 25"H and features grommets and storage pocket. Includes 30 snap-together pieces:
    Spin the wheels to create a math problem       Answer first to earn a point     Answer first to earn a point     Be the first to earn 15 points, and win!
           Flame-retardant vinyl pocket chart game with storage pocket
           2 Double-sided number wheels
           4 Write & wipe answer cards
           2 Double-sided write & wipe operation cards
           Activity Guide

    L 1333 - Spin for Numbers™ Wheel Game    // 1 for $28.75 /  2 for $26.25 ea.  /  3 to 9 for $25.00 ea.  /  10 to 19 for $23.50 ea.  /  20 or more for $21.50 ea. //

    L1851

    Math Memory Match Game
    Make matches and explore a wide range of primary math skills with this pocket chart game. Features 8 games that cover number sense, number recognition, counting, patterning, addition, subtraction, time, money and basic story problems. Play in whole-class demonstrations, centers, small groups or alone. Includes 160 cards with self-checking cards. Grommets and built-in magnets allow hanging from a stand or magnetic board. Flame-retardant nylon chart measures 20.5"L x 27.5"H.   Ages 5-7. 

    +  Choose a topic and place cards on the chart
    +  Turn over a card, then try to find its match
    +  Make the most matches to win! 

    L 1851 - Math Memory Match Game     // 1 for $28.75  /  2 for $26.25 ea.  /  3 to 9 for $25.00 ea.  /  10 to 19 for $23.50 ea.  /  20 or more for $21.50 ea. //

    L3041

    Snap It Up!® Card Games—Math: Multiplication

     This exciting, fast-paced card game provides kids with hard-hitting practice in math skills! Players pick and pass cards as fast as they can to make math equations. It's fast! It's crazy! And it's so much fun, kids will want to snap it up again and again! Each game includes 90 cards.  Ages 6-9

    .L 3041  -  Snap It Up!® Card Games—Math: Multiplication  // 1 for $11.50  /  2 for $10.50 ea.  /  3 to 9 for $10.00 ea.  /  10 to 19 for $9.40 ea.  /  20 or more for $8.60 ea. //

    L3044

    Snap It Up!® Card Games—Math: Addition & Subtraction

    This exciting, fast-paced card game provides kids with hard-hitting practice in math skills! Players pick and pass cards as fast as they can to make math equations. It's fast! It's crazy! And it's so much fun, kids will want to snap it up again and again! Each game includes 90 cards.  Ages 6-9.  toytips.com – Toy Tips rating of 4 (2002)   Dr. Toy Best Children's Vacation Products (2001)

     L 3044 -  Snap It Up!® Card Games—Math: Addition & Subtraction    // 1 for $11.50  /  2 for $10.50 ea.  /  3 to 9 for $10.00 ea.  /  10 to 19 for $9.40 ea.  /  20 or more for $8.60 ea. //

     L2981Time Activity Mat

    Reinforce time-telling skills kinesthetically with this engaging activity mat. Features removable, color-coded, plastic clock hands; inflatable dice (red for hours and blue for minutes) and 20 question cards. Grommetted clock face mat can hang or lie on the floor. Students roll the dice, then place the plastic hands or position themselves on the mat to show the time rolled. Time number line along the mat’s bottom edge helps with elapsed time activities—students can roll start and end times, then use the number line to calculate elapsed time. Activity mat reinforces time-telling in 5-minute increments. Includes 20 Clock Activity Cards, 4 inflatable time dice and Activity Guide. Durable vinyl mat measures 4 1/2' square. Dice measure 5". • Grades K–3

    L 2981 - Time Activity Mat   // 1 for $49.45  /  2 for $45.15 ea.  /  3 to 9 for $43.00 ea. / 10 to 19 for $40.42 ea. / 20 or more for $36.98 ea. //

     Math Egg Carton GameL5012

     Take a crack at early math skills and color identification with this delightful center game.

    • Provides a kinesthetic learning opportunity as children shake the carton, see where the eggs land and solve problems
    • Targets 11 math skills: number recognition, addition and subtraction of 1- and 2-digit numbers, analog and digital time telling to the half-hour, coin and bill recognition, size attributes and shape identification
    • Features 7 different double-sided, write & wipe Activity Cards, including 1 blank that allows you to create your own games on each side
    • Includes 20 multi-color plastic eggs
    • Offers 6 game play ideas in Activity Guide
    • Works with wet-erase marker
    • For 1-4 players
    • Sturdy plastic carton measures 13"L x 5"W
    • Multi-color plastic eggs measure approximately 0.75"L each
    • Grades PreK+ . Ages 4-6.

     L 5012 - Math Egg Carton Game   -   // 1 for $17.25  /  2 for $15.75 ea.  /  3 to 9 for $15.00 ea.  /  10 to 19 for $14.10 ea.  /  20 or more for $12.90 ea. //

    Game 1 of 6, Simple Addition
          Place 2 eggs and the single-digit number card in carton
    ·         Close the lid, shake the carton and open it up again
    ·         Add the numbers in the spaces where the eggs landed
         Pass game to the next player
    Skills:
    ·         Number recognition
    ·         Addition and subtraction of 1- and 2-digit numbers
    ·         Analog and digital time telling to the half-hour
    ·         Coin and bill recognition
    ·         Size attributes
    ·         Shape identification
    ·         Color recognition
     Math Dash™ GameL5030

    Kids will be challenged by the fast pace of Crossword Math whether they are accomplished math whizzes or are building confidence with basic math skills. Includes 150 math tiles, game board, score pad, and guide. Everyone takes three tiles and starts building math equations. The first person to run out of tiles says “Take three more!” The crossword-style puzzle can be rearranged at any time. Use the last tile and win! For 2-8 players. Ages 6-13.  Parents Choice Recommended Award (2006).

     L 5030 - Math Dash™ Game // 1 for $34.50  /  2 for $31.50 ea.  /  3 to 9 for $29.95 ea.  /  10 to 19 for $28.20 ea.  /  20 or more for $25.80 ea. //
     

    • Players take 3 tiles and start building equations.
    • The first to run out of tiles says, "Take 3 more!"
    • Use the last number tile to win! 
     Sum Swamp™ Addition & Subtraction GameL5052

    Math becomes an adventure with this addition and subtraction game that takes kids on a journey through Sum Swamp. They'll make their way over the crocodile shortcut and through the endless loop by adding and subtracting the numbers rolled. For 2-4 players. Ages 5-7.

    L 5052 - Sum Swamp™ Addition & Subtraction Game  -   // 1 for $23.00  /  2 for $21.00 ea.  /  3 to 9 for $20.00 ea.  /  10 to 19 for $18.80 ea.  /  20 or more for $17.20 ea. //

    • The Good Toy Guide (UK), Highly Recommended (1998) – UK
    • National Parenting Publication Awards (NAPPA) Honors Award (1998)
    • Parent’s Choice Honor Award (1998)
    • Right Start Magazine (UK) ’s Best Toy Awards: Games Category (1999) – UK
    • Oppenheim Toy Portfolio Gold Seal, Best Toy Award (1999)
    • Kids Out Good Toy Guide Award (UK), Highly Recommended (1999) – UK
     
    Cognitive
    ·         Provides a short game period so that children with attention difficulties can complete a game and gain a sense of accomplishment and self-esteem.
    ·         Supports simple math equations.
    ·         Allows children whose cognitive skills are not yet adequate for adding and subtracting with 3 numbered dice to work with just 1 die. They can then progress to using all 3.
      Communicative
    ·         Provides opportunities for storytelling conversation, etiquette and imagination through game flow and board illustrations.
    ·         Provides a defined play space (the game board) that allows children to focus their attention.
      Physical
    ·         Provides skid-resistant playing pieces. Each piece stays in place until it is moved deliberately.
    ·         Keeps dice within the reach of children with limited physical abilities during play. The box offers a confined space to roll the dice.
      Sensory
    ·         Provides game pieces of varied textures to aid children with tactile discrimination and correct moves during game play.
    ·         Assists visually impaired children with a game board rout marked in a very light color against a dark background.
      Prepared by the National Lekotek Center
    L5160 Count & Seek Pet House™ Game
    Pets are "counting" on children to attend to their every need.
    Whether they have fins, feathers or fur, these pets are “counting” on kids for care!
    • Invites players to choose their favorite pet, then count, add and subtract their way around the house, gathering all the items their pet needs
    • Offers 4 levels of challenge in Activity Guide to keep kids (and parents!) engaged
    • Includes 4 different pet pawns, 3 math dice, 20 pet matching cards and 4 pet house cards
    • For 2-4 players
    • Game board measures 19" square
    • Ages 4+ .  Ages 4-6.

    L 5160 - Count & Seek Pet House™ Game  -  // 1 for $19.55  /  2 for $17.85 ea.  /  3 to 9 for $17.00 ea.  /  10 to 19 for $15.98 ea.  /  20 or more for $14. ea. // more for $20.64 ea. // 

    • Early addition and subtraction
    • Counting
    • Quick recall of number facts
    • Sorting by color
    • Matching
    • Memory
            Place pet matching cards face down
    ·        Roll dice and move your pet pawn
    ·        Arrive at a room and use your memory to find the matching card you need
    ·        Find everything your pet needs first to win!
    L5404 Cross-Town Coordinates™ Graphing Game
     Go on a cross-town scavenger hunt to practice geometry and graphing! Coordinate cards direct players to move to different community places. Flip cards over to see if you moved correctly. Game board features positive coordinates on one side, and both positive and negative coordinates on the reverse for more advanced play. Includes 150 location cards, pawns, checklists, game board (19" square) and guide. For 2-4 players.  Ages 8-11.
       
    L 5404 - Cross-Town Coordinates™ Graphing Game   // 1 for $27.60  /  2 for $25.20 ea.  /  3 to 9 for $23.95 ea.  /  10 to 19 for $22.56 ea.  /  20 or more for $20.64 ea. //
      How to Play
    • Draw an x, y coordinate card
    • Use the game board coordinates to move your pawn to the location on your card
    • Look at the community building picture on the back of your card to see if you moved correctly; if so, mark the location off your checklist
    • Finish your checklist first to win!
    L6906 Light ‘N’ Strike Math™ Game
     
    Step right up and try your hand at this unique arcade-style game! The large LCD screen displays an equation as the numbers flash and beep. Using the soft mallet or their hands, kids "strike" the correct number when lit, reinforcing addition, subtraction, multiplication and division skills. Choose three levels of difficulty. Requires 4 AA batteries, not included.  Ages 6-11.
     
    L 6906 - Light ‘N’ Strike Math™ Game   // 1 for $51.75  /  2 for $47.25 ea.  /  3 to 9 for $45.00 ea.  /  10 to 19 for $42.30 ea.  /  20 or more for $38.70 ea. //
     
    Learning Magazine, Teachers' Choice for the Family Award Winner (2005)
    Good Housekeeping Institute Seal of Approval, Best Tech Toys (2004)
    Dr. Toy Top 10 and Top 100 Best Children's Products Awards Program (2004)
    Canadian Toy Testing Council, rated Highest Level (2004)
    National Parenting Publications Award (NAPPA) Gold Winner (2004)
    Parents Magazine, Best Educational Toys (2004)
    ToyTips.com Tested & Approved Toy
    Homeschool.com Top Educational Toys of 2004
    National Parenting Center Seal of Approval (2004)
    iParenting Media Award (2004)
    L6916 

    Cash Bash® Electronic Money Game
    Five different games challenge kids to cash in and win!

     Know your coins? Cash in and win!

    • Features dual keypads and screens so kids can play against the clock or head-to-head as they add coin values and learn equivalencies
    • Keeps kids on their toes with 5 different game play options
    • Offers engaging play and immediate feedback with digital-quality sound and adjustable volume
    • Provides even more problem-solving challenges at advanced levels of play, with limitations on number of moves and more
    • Includes Activity Guide
    • For 1-2 players
    • Measures 11"L x 4"W x 5"H
    • Requires 3 AA batteries, not included
    • Ages 5-8

    L 6916 - Cash Bash® Electronic Money Game   // 1 for $46.00  /  2 for $42.00 ea.  /  3 to 9 for $40.00 ea.  /  10 to 19 for $37.60 ea.  /  20 or more for $34.40 ea. // 

     "Add It Up" (Game 1 of 5):

    • Read the monetary amount on the game screen
    • Push the buttons that add up to that value
    • First correct answer wins!
    L6960  Lock It In!™ Electronic Math Challenge        Test your number knowledge inside and out with over 15 different kinds of problems! Engaging play features 4 games with 3 levels each, keeping kids on their toes as they rise to the challenge. Helps children learn number values, place value, addition, subtraction, multiplication and division. Sounds and lights reward success and encourage players to problem-solve to correct mistakes. For 1-2 players. Measures approximately 10"L x 9"W x 5"H. Requires 3 AA batteries, not included.  2008 Teachers' Choice Award for the Family (Learning Magazine)  Ages 6-10.  
     
    L 6960 - Lock It In!™ Electronic Math Challenge   // 1 for $45.94  /  2 for $41.95 ea.  /  3 to 9 for $39.95 ea. / 10 to 19 for $37.55 ea. / 20 or more for $34.36 ea. //

    Skills Taught
     
    • Number value comparisons
    • Place value to the thousands
    • Addition and subtraction facts
    • Multiplication and division up to 12
    • Mental math
    • Rounding
    How to Play:

    • Answer the on-screen math problem by dialing in digits
    • Correct digits light up; player gets 2 more tries for incorrect digits
    • Finish the 10-problem set with a high score to earn bonus puzzles and points
    L6962  Got It!™ Reading & Math Game
     
    Gobble up answers before the hungry monster—or your opponent!
     
    • Features a 2-faced monster character who pits players against each other for head-to-head play with twice the speed and skill challenge
    • Offers solo game play option if desired
    • Includes reading and math games with bonus rounds for high scores, motivating kids to succeed
    • Provides immediate feedback through fun graphics and sound effects
    • Allows for quiet play with adjustable volume control and 2 headphone jacks
    • Prolongs battery life with automatic shut-off
    • Includes Activity Guide
    • Monster unit with 2 display screen mouths and 2 joysticks measures approximately 6"L x 9"H
    • Requires 3 AA batteries, not included, or AC Adapter below, sold separately
    • Ages 5-8
     
    L 6962 - Got It!™ Reading & Math Game     // 1 for $42.55  /  2 for $38.85 ea.  /  3 to 9 for $37.00 ea.  /  10 to 19 for $34.78 ea.  /  20 or more for $31.82 ea. // 
     
    How to Play
    ·        Select reading or math game
    ·        Listen to the question and look at the screen
    ·        Use the joystick to grab the answer first and earn points
    ·        Earn the most points after 10 rounds to win!
    L6970  Number Knockout™ Electronic Math Game
     
    Take a whack at math! Add or subtract until you score a knockout.
     
    Take a whack at the numbers game!
    ·        Challenges players with either head-to-head play for the heavyweight math title or solo play; add or subtract until you score a knockout
    ·        Features announcer’s voice and roaring crowd that send fighters into the ring ready to rumble
    ·        Provides immediate feedback to celebrate successes; for incorrect answers, game redirects players and offers another chance
    ·        Includes Activity Guide, volume control, and automatic scoring and shut-off
    ·        For 1-2 players
    ·        Measures approximately 10.6"L x 8.5"W x 2"H
    ·        Requires 3 AA batteries, not included, or AC Adapter below, sold separately
    ·        Ages 7+
     
    L 6970 - Number Knockout™ Electronic Math Game-  // 1 for $34.50  /  2 for $31.50 ea.  /  3 to 9 for $30.00 ea.  /  10 to 19 for $28.20 ea.  /  20 or more for $25.80 ea. // //
     
    • Touch the button to roll the dice
    • Add the values
    • Press numbers that add up to the sum rolled
    • Keep rolling until you can no longer make any matches
    • Score a knockout by using all your numbers!
    L6989AC Adapter
     
    AC Adapter for use with Quizzillion™ Make Your Own Quiz Game, Cash Bash™ Electronic Coin Game, Lock It In!™ - Math Skills Challenge, Time Tracker® Tags, Funny Phone™ Early Listening Game, Got It!™ Reading & Math Game, Number Knockout™ Electronic Math Game and Jitterz™ Fast-Trivia Game.
     
    L 6989 - AC Adapter Compatable with L 6916, L 6993, L 6960, 6962, and L 6970. Included with L 6999.    // 1 for $12.59  /  2 for $11.50 ea.  /  3 to 9 for $10.95 ea.  /  10 to 19 for $10.29 ea.  /  20 or more for $9.42 ea. //
    L6905 Factor Frenzy™      Find out how well you know your multiplication and division tables! Exciting, fast-paced game show action keeps you on your toes as you try to be the first to ring in with the correct answer! Three games and two levels of difficulty challenge players' skills. Answer wrong and you lose points. The player with the most points and correct answers at the end of the game wins! Four headphone jacks for quiet play. Requires 3 AA batteries, not included. For 2–4 players.  Ages 7-12.
       
    L 6905 - Factor Frenzy™  // 1 for $46.00  /  2 for $42.00 ea.  /  3 to 9 for $40.00 ea.  /  10 to 19 for $37.60 ea.  /  20 or more for $34.40 ea. // 
     
    ·        Creative Child Magazine, Seal of Excellence Award (2004)
    ·        Essence Magazine, Top Educational Toys (2004)
    ·        Toy Wishes Magazine, Top Educational Toy (2004 holiday issue)
    ·        ToyTips.com Tested & Approved Toy
    ·        Homeschool.com, Top Educational Toys of 2004
    ·        National Parenting Center Seal of Approval (2004)
    ·        Parent's choice Approved Award (2004)
    L8898 Head Full of Numbers™
     
    Kids will have math on their minds with this game for any number of players! From one child to the whole family, everyone will love the fast-paced fun. Place the three standard dice and three custom dice (with numbers 0, 1, 2, 7, 8 and 9) into the fun dice shaker then roll them out and place them into the dice tray. Set the sand timer and have the score pad ready to record the number of unique, correct equations each player makes using the numbers rolled. Equations can use simple addition or subtraction or include multiplication and division for a more challenging game. Guide included.  Ages 7-10.  
     
    L 8898 - Head Full of Numbers™  Game   // 1 for $18.40  /  2 for $16.80 ea.  /  3 to 9 for $16.00 ea.  /  10 to 19 for $15.04 ea.  /  20 or more for $13.76 ea. //
    L9070The Iguana Factor™ Multiplication Game
     
    Reinforce children's mastery of the multiplication tables with this fun, colorful game. Players practice their multiplication facts while creating a line of factors across a rock guarded by friendly iguanas. The game play is made exciting with bumping and capturing moves. For 2-4 players. Ages 8-10.
       
    L 9070 - The Iguana Factor™ Multiplication Game  // 1 for $27.54  /  2 for $25.15 ea.  /  3 to 9 for $23.95 ea.  /  10 to 19 for $22.51 ea.  /  20 or more for $20.60 ea. //


    L6933.jpg

    L6933 - Who Knows Math?™ Electronic Quiz Game 

    Engaging video game format and game show sounds make math fun for even your most reluctant learners! Fast–paced game play focuses on advancing math skills.

    • Targets number sense and operations, measurement, time, money and geometry—you dial in the category
    • Engages students with fun sound effects, positive feedback, and a high–energy question announcer—great for auditory learners!
    • Features yes/no, true/false, and A/B multiple–choice questions that are answered through the remote controls
    • Durable plastic game pod includes volume control, 4 tethered remotes and 4 headphone jacks
    • Game pod measures 8"L x 8"W x 3"H and requires 3AA batteries or adapter (L  6989, not included)
    • For 2–4 players
    • Grades 1–4

    How to play

    • Turn the dial to select a math topic
    • Listen up, then press your remote control to secretly answer the questions
    • Top score wins!

    L6933 - Who Knows Math?™ Electronic Quiz Game   // 1 for $46.00  /  2 for $42.00 ea.  /  3 to 9 for $40.00 ea.  /  10 to 19 for $37.60 ea.  /  20 or more for $34.40 ea. // 

    L6989AC Adapter    

    AC Adapter for use with Quizzillion™ Make Your Own Quiz Game, Cash Bash™ Electronic Coin Game, Lock It In!™ - Math Skills Challenge, Time Tracker® Tags, Funny Phone™ Early Listening Game, Got It!™ Reading & Math Game, Number Knockout™ Electronic Math Game and Jitterz™ Fast-Trivia Game.

     
    L 6989 - AC Adapter Compatable with L 6916, L 6993, L 6960, 6962, and L 6970. Included with L 6999.    // 1 for $12.59  /  2 for $11.50 ea.  /  3 to 9 for $10.95 ea.  /  10 to 19 for $10.29 ea.  /  20 or more for $9.42 ea. //
    L1050.jpg

    L1050 - Smart Toss™ Math Sports Game 

    Looking for some major-league math fun? This tossing game targets simple addition and subtraction skills, and is a hole-in-one with young sports fans!

    • Provides 4 different game designs—baseball, bowling, golf and basketball
    • Engages kinesthetic learners with high–interest sports theme
    • Includes 10 canvas bean bags measuring 3" in diameter—enough for small–group play
    • Features handy storage pockets, easy–carry handle, and durable, wipe–clean vinyl surface plus an Activity Guide
    • Stores easily, folding flat to 20"L x 18"H
    • Ages 5+

    L1050 - Smart Toss™ Math Sports Game   -  // 1 for $42.55  /  2 for $38.85 ea.  /  3 to 9 for $37.00 ea.  /  10 to 19 for $34.78 ea.  /  20 or more for $31.82 ea. // 

    L5043.jpg

    L5043 - Big Cat Math™ Early Operations Game

    Quick 15–minute game builds fluency with addition and subtraction facts. Easy–play game focuses on early operations and algebraic skills as students make and solve simple equations with numbers 0–10.

    • Provides 3 levels of memory–style play as students fill in different pieces of an equation
    • Exercises memory skills as students remember what's under each spot
    • Includes 48 color–coded number spots, 16 operation spots, and 10 "wild" spots
    • Features 4 fun yarn ball answer cards and a cat–shaped game board measuring 19"L x 13"H
    • For 2–4 players
    • Grades K+ 

    How to play

    • Place 3 addition spots and 3 number spots on your answer card
    • Flip over 2 numbers on the game board
    • Fit them into your number sentences and you can keep them! If not, put them back
    • First player to make 3 correct equations wins!

    L 5043 - Big Cat Math™ Early Operations Game  -   // 1 for $14.95  /  2 for $13.65 ea.  /  3 to 9 for $13.00 ea.  /  10 to 19 for $12.22 ea.  /  20 or more for $11.18 ea. //

    L2019.jpg

    MathDiction™  Vocabulary Game    Engage all of their senses as they practice core math concepts. Unique multi-sensory game play encourages a variety of actions to help reinforce key math skills and content area vocabulary—making it cross–curricular!

    • Engages all learning styles as players draw, define aloud, or act out clues to key math vocabulary words that classmates must guess
    • Builds content–area vocabulary knowledge and skills through questions aligned with NCTM Standards
    • Supports differentiation through leveled (and color–coded) questions
    • Features blank write & wipe cards for you to customize for your own specific teaching goals
    • Includes 120 game cards, 20 blank cards, 2 write & wipe answer sketch boards, 2 write & wipe markers, spinner, sandtimer, score pad, card box and Guide
    • For 4 or more players
    • Grades 2+

     How to play

    • Pick a team
    • Spin the wheel to learn your action—define, draw or act out the word
    • One player draws a word card then provides clues for teammates
    • Correct answers score a point—first team to 10 points wins! 

    L2019 - MathDiction™  Vocabulary Game  -  
          // 1 for $28.75 /  2 for $26.25 ea.  /  3 to 9 for $25.00 ea.  /  10 to 19 for $23.50 ea.  /  20 or more for $21.50 ea. //

    Math vocabulary game for 4 or more players -  Includes: 120 Math vocabulary cards, Spinner, Minute timer,  2 Sketch boards, Score pad, 2 Markers, 20 Blank cards. Three levels of vocabulary cards are included in this game:
    • Blue cards—grade 2
    • Orange cards—grade 3
    • Purple cards—grade 4
    Object of the Game - Earn the most points by correctly guessing math vocabulary words!
    Setup - Divide into two teams of two or more players. Place the appropriate color card deck in the middle of the game area with the sketch boards, spinner, score pad, timer, and markers.
    Game Play -
    1. Determine which team will go first.
    2. One player from the first team spins the spinner to determine the method of describing the vocabulary  word to his or her team.
    3. The same player then draws a card from the top of the deck and reads it silently. The team now has 60  seconds to guess the word, with the reader’s assistance.
    4. The opposing team flips the timer over as the reader begins describing the word.
    5. If the team correctly guesses the word, they earn 1 point. Return the card to the bottom of the pile; it is now the next team’s turn.
    How to Win  -  The first team to reach 10 points wins the game!
    Spinner
    All play—One player from each team sketches the same word. The first team to guess the word correctly earns 1 point and takes another turn.
    Author—Read the definition. Then, your teammates try to guess the vocabulary word.
    Actor—Act out the word (like charades). You may not speak or write words but you may use sound effects.
    Artist—Using the sketch board, draw images to describe the word. Refer to the sketch on the card for help.
    Hint—Read the hint given on the card aloud. Then, your teammates try and guess the word.
    Choose—Choose any of the ways to describe the word.
    Alternative Game Play  -  Create your own list of math words with the blank cards included.
    Note: The write-on/wipe-off sketch boards should only be used with the included markers or other wet-erase
    markers. Test your marker on the corner of one card to ensure that your marker does not leave a permanent mark.
    Use a damp cloth when removing marks from the cards. Cards will warp if saturated with water.

    L8700.jpgTwist & Match Monsters™ Early Learning Game      Make a silly monster match! These mixed-up monsters twist and turn as players work to match their side of the game tower to the monster on their game card.

    • Provides a fun, kinesthetic approach to matching colors, attributes and counting
    • Offers 2 ways to play—match colors or make a mixed–up monster
    • Includes a funny 6–sided plastic monster tower, 18 self–checking monster cards (6 each of heads, bodies, feet) and a spinner
    • Game tower measures 7.25"L x 11.25"H
    • For 2–6 players
    • Grades PreK+

     How to play

    • Check your 3 cards to see what monster to build
    • Twist the tower to match
    • First player to make a monster wins!

     L 8700 - Twist & Match Monsters™ Early Learning Game  // 1 for $23.00  /  2 for $21.00 ea.  /  3 to 9 for $20.00 ea.  /  10 to 19 for $18.80 ea.  /  20 or more for $17.20 ea. //

    L6958.jpgSky High Scoops™ Colorful Count & Stack Electronic Game

    Pile on the scoops for learning fun! Listen carefully for what color and how many scoops to stack next.

    • Reinforces color recognition, number sense, counting, motor skills (stacking), and social interaction
    • Includes 16 colorful plastic ice cream scoops (2 each of red, orange, yellow, blue, green, brown, pink and white) plus plastic whipped cream topping and talking dish with volume control
    • Scoops measure 2"L x 2"H
    • Requires 3 AA batteries, not included
    • For 2–5 players
    • Grades PreK+ 

    How to play

    • Divide the ice cream scoops evenly among the players
    • Listen, then stack the correct color and number of scoops
    • Be the first to stack your scoops so you can add the whipped cream topping! 

    L 6958 - Sky High Scoops™ Colorful Count & Stack Electronic  -   // 1 for $28.75 /  2 for $26.25 ea.  /  3 to 9 for $25.00 ea.  /  10 to 19 for $23.50 ea.  /  20 or more for $21.50 ea. //

    L5070.jpgAvalanche Fruit Stand     Are you steady enough to work at this fun fruit stand? Spin the wheel, then use the jumbo tweezers to pick or place fruit.

    • Develops fine motor skills, especially the all–important pincer grasp that prepares children for handwriting
    • Reinforces color and fruit vocabulary
    • Perfect for teachers, specialists and occupational therapists
    • Includes 40 fruit counters (5 different fruits), 2 jumbo tweezers, picture spinner, and adjustable cardboard fruit stand/storage box measuring 6"L x 9.5"W x 13.75"H
    • Grades PreK+

     L 5070 - Avalanche Fruit Stand  -   // 1 for $23.00  /  2 for $21.00 ea.  /  3 to 9 for $20.00 ea.  /  10 to 19 for $18.80 ea.  /  20 or more for $17.20 ea. //

    L1307.jpg
    L 1111 - Candy Coordinates Floor Game   Roll the dice and place the cute candies on the mat to graph coordinates — a key early geometry skill.
    • Differentiates instruction through multiple levels of play
    • Reinforces spatial relations, numbers and counting, problem solving and gross motor skills
    • Includes 2 inflatable cubes (5"), 40 "candy" markers, vinyl mat (4.5"L x 4.5"H) and Activity Guide
    • Grades PreK+ 

     L 1111 - Candy Coordinates Floor Game -   // 1 for $34.50  /  2 for $31.50 ea.  /  3 to 9 for $30.00 ea.  /  10 to 19 for $28.20 ea.  /  20 or more for $25.80 ea. //

    CLICK HERE  for  Game Directions
    L2984.jpg
    L 2984 - Magnetic Time Activity Set    
    Build a giant demo clock on your whiteboard so the whole class can see!
    ·         Durable plastic clock hands are geared to move in accurate increments for hands-on reinforcement
    ·         Supports differentiation and assessment as you and your students remove and replace magnetic foam numbers
    ·         Correlates to National Math Standards
    ·         Minute hand measures 2.5"L x 11"H; numbers approximately 4"H
    ·         Grades K+


    This Magnetic Time Activity Set is an ideal tool for any classroom. The durable, plastic clock hands are geared to help students understand the relationship between hours and minutes. The clock hands and numbers can be used for demonstration on any
    magnetic surface such as whiteboards or chalkboards. The large size allows for easy viewing from anywhere in the classroom.
    Setting up the clock:
    To set up the clock, attach the hands to the whiteboard. Make sure you have a large enough area to place the numbers around the hands. Set the clock to 12:00 and place the number 12 at this position. Next, set the clock to 1:00 and place the number 1 at
    the ‘hour’ position. Repeat this process to set up the remaining clock numbers.
    Suggested activities:
    Learning Connections

    Point out the features of the clock to students. The hour hand is short and it is red. The minute hand is long and it is blue. Demonstrate how to hold onto the ‘knob’ on the minute hand to get the clock hands to move. Have students practice moving the geared clock hands. Make sure to point out and discuss that when the minute hand moves, so does the hour hand. The hands work together to show the relationship between minutes and hours.
    Telling Time
    Practice telling time using the clock hands and numbers. Set up the clock on a magnetic surface and say a time (such as 2:00) for students to display. Start with times to the hour and then progress to minutes. It is best to start telling time by every hour and half hour, then move into quarter hours, then five minutes and finally minute increments. Use specific math vocabulary such as “quarter past”, “quarter till”, “half past”, etc.
    Elapsed Time
    By using the geared clock hands, students can have hands-on practice with the concept of elapsed time. Attach the clock hands to a whiteboard and place the numbers in the correct positions. Students can practice determining elapsed time by solving problems posed by the teacher. For example, “If school begins at 8:00 and ends at 3:30, how much time are you at school?” or “The movie started at 7:00 and ended at 9:00. How long was the movie?” Students can move the clock hands to the starting time and then move the clock ahead hour by hour to the ending time. When you can no longer move
    ahead a full hour, start the hands moving in ten or five-minute increments and then add all the hours and the minutes that go by.
    Changing Clock Faces
    Provide students with opportunities to “see” different clock face formats by setting up the clock, removing the magnetic numbers, and writing either Roman numbers or military time numbers in the correct places. Students can practice telling time using the different representations.

    L 2984 - Magnetic Time Activity Set   -  // 1 for $25.30  /  2 for $23.10 ea.  /  3 to 9 for $22.00 ea.  /  10 to 19 for $18.90 ea.  /  20 or more for $17.80 ea. //
    L5193.jpg
    Number Lions A Magnetic Classroom Game

    Fun, fast-paced game for your whiteboard!

    • Sharpens key number skills: number sense, greater than/less than, sequencing and more
    • Engages students as they pick a mystery number, position lion swatters on each end of the line, and ask each other questions to “squeeze” the answer: Is it greater than 10? Before 25?
    • Comprised of 6 jungle-themed number-line segments to help you differentiate
    • Includes 0-30 number line, 2 swatters and Activity Guide
    • Measures 80"L when fully assembled
    • Grades K+
    • Pick a mystery number
    • Put a swatter on each end of the number line
    • Ask questions (Is it greater than 10?) to zero in on the mystery number

     L 5193 - Number Lions A Magnetic Classroom Game-  // 1 for $28.75 /  2 for $26.25 ea.  /  3 to 9 for $25.00 ea.  /  10 to 19 for $23.50 ea.  /  20 or more for $21.50 ea. //

    L0543.jpg
    L 0543 -  Shape Bean Bags   

    Make learning shapes fun! This colorful set of eight bean bags includes two each of basic shapes—triangle, circle, square and rectangle. Each bean bag is boldly printed with the name of the shape. Great for developing gross motor skills. Includes suggested activities, and comes packaged in a reusable storage container.

    Bean Bags measure 5". Ages 3-5.

    L 0543 -  Shape Bean Bags   // 1 for $20.70  /  2 for $18.90ea.  /  3 to 9 for $18.00 ea.  /  10 to 19 for $16.92 ea.  /  20 or more for $15.48 ea. //
    L0542.jpg
    L 0542 - Number Bean Bags  

    Numbers are as easy as 1-2-3 with this set of colorful canvas bean bags. Set of 10 square bean bags are boldly printed with the number and corresponding numeric word and dots. Includes suggested activities, and comes packaged in a reusable storage container. Ages 3-5.

    L 0542 - Number Bean Bags   // 1 for $23.00  /  2 for $21.00 ea.  /  3 to 9 for $20.00 ea.  /  10 to 19 for $18.80 ea.  /  20 or more for $17.20 ea. //
    L6954.jpg
    Pizza Mania™ Early Math Game   
     
    Listen up and think fast, young pizza makers! Chef calls out toppings for children to put on (and take off) their pizzas.
    `  Reinforces listening, counting, and early addition and subtraction
    `  Supports children with self-checking audio
    `  Challenges students with 2 levels of play
    `  Includes 4 pizzas, 48 toppings (pepperoni, mushrooms, olives and peppers), and talking chef (3.5"L x 3.5"W x 5"H) with volume control
    `  Requires 3 AA batteries, not included
    `  For 2-4 players
    `  Grades PreK+               CLICK HERE for Instructions
    Hand out a pizza to each player
    Chef calls out the order: "Add 3 olives; take away 1 pepperoni"
    After 1 minute, Chef calls out what topping the pizzas should have
    All players with the correct toppings win! 

    L 6954 - Pizza Mania™ Early Math Game   -   // 1 for $28.75 /  2 for $26.25 ea.  /  3 to 9 for $25.00 ea.  /  10 to 19 for $23.50 ea.  /  20 or more for $21.50 ea. //

    L7410.jpg

    Smart Snacks® Counting Cookies™ Game   Fast-paced early board game teaches number-sense skills.
    ·              Teaches number sense, number identification, counting (1-10), matching and following directions
    ·              Offers 2 levels of play with double-sided cookie jar player cards
    ·              Self-checks to scaffold young learners for success
    ·              Includes 50 cookies, 4 double-sided cookie jar cards, spinner, Activity Guide and game board measuring 13.75" in diameter
    ·              For 2-4 players.   Parents' Choice, Recommended Award (2011)    Grades PreK+.  Ages 3-5          .CLICK HERE for Instructions
    • Fill the cookie board with cookies
    • Spin, take that number of cookies, and match them to the numbers on your cookie jar card
    • First to "fill" a cookie jar wins!
    L 7410 - Smart Snacks® Counting Cookies™ Game   -   // 1 for $19.55  /  2 for $17.85 ea.  /  3 to 9 for $17.00 ea.  /  10 to 19 for $15.98 ea.  /  20 or more for $14. ea. //

    L7202.jpgSmart Snacks® Sorting Shapes Cupcakes™

    A shape hides inside each cupcake!
     
    Pull cupcakes apart to reveal shapes!
    ·  Features six 2-piece cupcakes with hidden square, triangle, clover, half-moon, circle and star
    ·  Develops fine motor skills as children fit pieces together
    ·  Includes sorting pan with a different shape in each place, inviting children to match each cupcake to its place
    ·  Encourages imaginative play as children pretend to bake and share cupcakes
    ·  Durable plastic cupcakes measure 2.5" in diameter x 2.25"H
    ·  Ages 2-5
    Honors Award Winner -National Parenting Publications Awards for Children’s Resources (NAPPA-2003)
    Toy Tips Top Rated Toy 2003

    L 7202 -  Smart Snacks® Sorting Shapes Cupcakes™  -  12  // 1 for $20.70  /  2 for $18.90ea.  /  3 to 9 for $18.00 ea.  /  10 to 19 for $16.92 ea.  /  20 or more for $15.48 ea. //

    L7412.jpgSmart Snacks® Sorting Shapes Cupcakes™ Game

    Extends the lessons of our Sorting Shapes Cupcakes™ (L 7202).

    Calling all cupcake fans! Fast-playing early board game extends the learning — and the fun!
    ·         Reinforces shape recognition, attributes, matching (visual and tactile discrimination), and following directions
    ·         Supports non-readers as children roll the die, move their pawns around the cupcake top, and fill in their cupcake puzzle cards
    ·         Includes 30 shape cards in 6 different shapes, 4 self-checking cupcake puzzle cards, 4 pawns, large foam die, cake mix box, Activity Guide and game board measuring 14"L x 12.75"H
    ·         For 2-4 players
    ·         Grades PreK+
     

    L 7412 -  Smart Snacks® Sorting Shapes Cupcakes™ Game    -   // 1 for $19.55  /  2 for $17.85 ea.  /  3 to 9 for $17.00 ea.  /  10 to 19 for $15.98 ea.  /  20 or more for $14. ea. //

    • Roll the die to move around the sprinkles that top the cupcakeReach into the box to find a shape that matches your landing spot
    • First to fit all the pieces into a cupcake puzzle card wins!


    Items below will be replaced with similar items or will be discontinued.
    L8045 Moose Track Math Bingo     Track progress in math! Add and subtract with fun moose friends.
     
    Moose and math are on the loose in a wild twist on a familiar game.
    • Provides a quick and easy family play opportunity
    • Features fascinating moose facts on the reverse side of bingo boards
    • Focuses on addition and subtraction with numbers 1–18
    • Includes 4 double-sided game boards, 2 number dice, 1 operations die, 36 game markers and Activity Guide
    • For 2-4 players
    • Game boards measure 7"L x 8"H each
    • Ages 6+ .
    CLICK here for more pictures and information
    X 8045 - Moose Track Math Bingo    // 1 for $7.66  /  2 for $6.83 ea.    We have 2 in stock - Discontinued
    L53113

    Mancala Game

    Ancient strategy game promotes higher-order thinking and mental math skills. Students place stones sequentially in the smaller holes of the board, calculating to place their last one in the hole with the most stones, which they then capture. The player who captures the most stones wins. Board measures 17 1/2"L x 5 1/2"W. • Grades 1+

    X 53113 - Mancala Game    // 1 for $13.74  /  2 for $12.55 ea.  /  3 to 9 for $11.95 ea.  /  10 to 19 for $11.23 ea.  /  20 or more for $10.28 ea. //  We have 2 in stock - Discontinued

    L53125L4336Shut the Box—Addition & Subtraction Game

    An operations game the whole class can play! Roll the dice and count the number of dots rolled. Then, flip the numbered levers in any combination that equals the number rolled. The lowest final score wins. • Grades 1+

    X 53112 - Shut The Box Game, 1 to 12, 7 5/8 " x 13 5/8 " x 1 3/4 "    // 1 for $19.49  /  2 for $17.80 ea.  /  3 to 9 for $16.95 ea.  /  10 to 19 for $15.93 ea.  /  20 or more for $14.58 ea. //  We have 1 in stock - Discontinued

    X 53125 - Shut The Box Game 1 to 9, 9" x 12" x 1 3/4 "    // 1 for $18.34  /  2 for $16.74 ea.  /  3 to 9 for $15.95 ea.   // We have 4 in stock - Discontinued

    L20401

    Double-6 Black Dominoes

    Motivate math skills practice with the game play appeal of dominoes. Great for centers and individual activities! Set comes in a wooden storage box. • Grades K+

    X20401 - Dominoes Double Six, wood, black, 28 piece set, wooden box w / lid    // 1 for $3.47  /  2 for $3.10 ea.  /  3 to 9 for $2.95 ea.  /  10 to 19 for $2.83 ea.  /  20 or more for $2.77 ea. // We have 56 in stock - Discontinued

    MANCALA REPLACEMENT STONES

    These mancala replacement stones can be used as counters as well.

    X53118 - Replacement Mancala Stones, pk of 48   // 1 for $2.78  /  2 for $2.11 ea.  /  3 to 9 for $1.81 ea.  /  10 to 19 for $1.71 ea.  /  20 or more for $1.68 ea. // We have 73 in stock - Discontinued

    OVERHEAD PLAYING CARDS

    X20253 - OH Playing Cards, set of 54 (all plastic)    // 1 for $9.34  /  2 for $8.35 ea.  /  3 to 9 for $7.95 ea.  // We have 6 in stock - Discontinued

    Replaced with L 7662 (Deck of 52).

    HARDWOOD DOUBLE-SIX COLORED DOMINOES

    Dominoes provide a fun, hands-on way for students to practice basic math operations and mental computation. This 168 piece set of wooden double-six dominoes has the added benefit of color. 6 colors.

    X20416 - Dominoes, wood, six double 6 sets, 6 colors, 168 piece, in Jar    // 1 for $19.83  /  2 for $17.72 ea.  /  3 to 9 for $16.88 ea.  . // We have 3 in stock - Discontinued

    HARDWOOD DOMINOES

    Fun yet challenging. These quality hardwood dominoes come in double-six or double-nine configurations. Utilize them to strengthen students' mental computation skills.

    DOUBLE 9

    X20402 - Dominoes Double Nine, wood, black, 55 piece set, wooden box w / lid    // 1 for $4.87  /  2 for $4.32 ea.  /  3 to 9 for $4.02 ea. // We have 6 in stock - Discontinued

    X20415 - Dominoes Double Nine, wood, black, 5 sets, 275 pcs, in Jar    // 1 for $28.32  // We have 1 in stock - Discontinued

    QUIETLITE DOUBLE 9 DOMINOES

    A more quiet alternative to hardwood dominoes. These 1 3/4" long standard size foam dominoes have black dots on yellow foam in a resealable poly bag.

    X20414 - QuietLiteTM Double 9 Dominoes, set of 55    // 1 for $8.32  /  2 for $7.43 ea.  /  3 to 9 for $7.08 ea.  /  10 to 19 for $6.73 ea.   // We have 14 in stock - Discontinued

    DELUXE DOMINOES

    Each deluxe set features crystalline dominoes with bright color dots. Includes instructions and a wooden storage box with lid.

    X20413 - Deluxe Double 12 Dominoes, wooden box w / lid  // 1 for $21.20   // We have 1 in stock - Discontinued

    OVERHEAD DOMINO TILES

    Perfect for practicing basic math and mental computation. Teachers can use these 2mm x 25mm x 50mm transparent tiles Dominoes  on the overhead while students follow along at their desks.

    X20408 - OH Dominoes, Double Six, Set of 28    // 1 for $6.02  /  2 for $5.38 ea.  /  3 to 9 for $5.12 ea.   // We have 7 in stock - Discontinued     Replaced with L 0284.

    X20409 - OH Dominoes, Double Nine, Set of 55    // 1 for $12.55  /  2 for $11.21 ea.  /  3 to 9 for $10.68 ea. // We have 5 in stock - Discontinued

    Send check to:   Maddy and Maverick,   6418 Point Pleasant Rd,   Hixson, TN 37343 Most items are shipped within two weeks. These prices include postage and handling. (Tennessee residents add 9.25% sales tax.)

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